export interface b2Settings {
    /**
     * You can use this to change the length scale used by your game.
     * For example for inches you could use 39.4.
     */
    lengthUnitsPerMeter: number;
    /**
     * The maximum number of vertices on a convex polygon. You cannot increase
     * this too much because b2BlockAllocator has a maximum object size.
     */
    maxPolygonVertices: number;
}
export declare const settings: b2Settings;
export declare function configure(changes: Partial<b2Settings>): void;
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