/**
* @license Copyright (c) 2003-2026, CKSource Holding sp. z o.o. All rights reserved.
* For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-licensing-options
*/
import { Config, type Locale, type LocaleTranslate, type ObservableMixinConstructor } from "@ckeditor/ckeditor5-utils";
import { Conversion, DataController, EditingController, Model } from "@ckeditor/ckeditor5-engine";
import type { EditorUI } from "@ckeditor/ckeditor5-ui";
import { ContextWatchdog, EditorWatchdog } from "@ckeditor/ckeditor5-watchdog";
import { Context } from "../context.js";
import { PluginCollection } from "../plugincollection.js";
import { CommandCollection, type CommandsMap } from "../commandcollection.js";
import { EditingKeystrokeHandler } from "../editingkeystrokehandler.js";
import { Accessibility } from "../accessibility.js";
import type { LoadedPlugins, PluginConstructor } from "../plugin.js";
import type { EditorConfig } from "./editorconfig.js";
import "../../theme/core.css";
declare global {
	var CKEDITOR_GLOBAL_LICENSE_KEY: string | undefined;
	var CKEDITOR_WARNING_SUPPRESSIONS: Record<string, boolean>;
}
declare const EditorBase: ObservableMixinConstructor;
/**
* The class representing a basic, generic editor.
*
* Check out the list of its subclasses to learn about specific editor implementations.
*
* All editor implementations (like {@link module:editor-classic/classiceditor~ClassicEditor} or
* {@link module:editor-inline/inlineeditor~InlineEditor}) should extend this class. They can add their
* own methods and properties.
*
* When you are implementing a plugin, this editor represents the API
* which your plugin can expect to get when using its {@link module:core/plugin~Plugin#editor} property.
*
* This API should be sufficient in order to implement the "editing" part of your feature
* (schema definition, conversion, commands, keystrokes, etc.).
* It does not define the editor UI, which is available only if
* the specific editor implements also the {@link ~Editor#ui} property
* (as most editor implementations do).
*/
export declare abstract class Editor extends EditorBase {
	/**
	* A required name of the editor class. The name should reflect the constructor name.
	*/
	static get editorName(): `${string}Editor`;
	/**
	* A namespace for the accessibility features of the editor.
	*/
	readonly accessibility: Accessibility;
	/**
	* Commands registered to the editor.
	*
	* Use the shorthand {@link #execute `editor.execute()`} method to execute commands:
	*
	* ```ts
	* // Execute the bold command:
	* editor.execute( 'bold' );
	*
	* // Check the state of the bold command:
	* editor.commands.get( 'bold' ).value;
	* ```
	*/
	readonly commands: CommandCollection;
	/**
	* Stores all configurations specific to this editor instance.
	*
	* ```ts
	* editor.config.get( 'image.toolbar' );
	* // -> [ 'imageStyle:block', 'imageStyle:side', '|', 'toggleImageCaption', 'imageTextAlternative' ]
	* ```
	*/
	readonly config: Config<EditorConfig>;
	/**
	* Conversion manager through which you can register model-to-view and view-to-model converters.
	*
	* See the {@link module:engine/conversion/conversion~Conversion} documentation to learn how to add converters.
	*/
	readonly conversion: Conversion;
	/**
	* The {@link module:engine/controller/datacontroller~DataController data controller}.
	* Used e.g. for setting and retrieving the editor data.
	*/
	readonly data: DataController;
	/**
	* The {@link module:engine/controller/editingcontroller~EditingController editing controller}.
	* Controls user input and rendering the content for editing.
	*/
	readonly editing: EditingController;
	/**
	* The locale instance.
	*/
	readonly locale: Locale;
	/**
	* The editor's model.
	*
	* The central point of the editor's abstract data model.
	*/
	readonly model: Model;
	/**
	* The plugins loaded and in use by this editor instance.
	*
	* ```ts
	* editor.plugins.get( 'ClipboardPipeline' ); // -> An instance of the clipboard pipeline plugin.
	* ```
	*/
	readonly plugins: PluginCollection<Editor>;
	/**
	* An instance of the {@link module:core/editingkeystrokehandler~EditingKeystrokeHandler}.
	*
	* It allows setting simple keystrokes:
	*
	* ```ts
	* // Execute the bold command on Ctrl+E:
	* editor.keystrokes.set( 'Ctrl+E', 'bold' );
	*
	* // Execute your own callback:
	* editor.keystrokes.set( 'Ctrl+E', ( data, cancel ) => {
	* 	console.log( data.keyCode );
	*
	* 	// Prevent the default (native) action and stop the underlying keydown event
	* 	// so no other editor feature will interfere.
	* 	cancel();
	* } );
	* ```
	*
	* Note: Certain typing-oriented keystrokes (like <kbd>Backspace</kbd> or <kbd>Enter</kbd>) are handled
	* by a low-level mechanism and trying to listen to them via the keystroke handler will not work reliably.
	* To handle these specific keystrokes, see the events fired by the
	* {@link module:engine/view/document~ViewDocument editing view document} (`editor.editing.view.document`).
	*/
	readonly keystrokes: EditingKeystrokeHandler;
	/**
	* Shorthand for {@link module:utils/locale~Locale#t}.
	*
	* @see module:utils/locale~Locale#t
	*/
	readonly t: LocaleTranslate;
	readonly id: string;
	/**
	* Indicates the editor life-cycle state.
	*
	* The editor is in one of the following states:
	*
	* * `initializing` &ndash; During the editor initialization (before
	* {@link module:core/editor/editor~Editor.create `Editor.create()`}) finished its job.
	* * `ready` &ndash; After the promise returned by the {@link module:core/editor/editor~Editor.create `Editor.create()`}
	* method is resolved.
	* * `destroyed` &ndash; Once the {@link #destroy `editor.destroy()`} method was called.
	*
	* @observable
	*/
	state: "initializing" | "ready" | "destroyed";
	/**
	* The default configuration which is built into the editor class.
	*
	* It was used in the now deprecated CKEditor 5 builds to provide the default configuration options
	* which are later used during the editor initialization.
	*
	* ```ts
	* ClassicEditor.defaultConfig = {
	* 	foo: 1,
	* 	bar: 2
	* };
	*
	* ClassicEditor
	* 	.create( sourceElement )
	* 	.then( editor => {
	* 		editor.config.get( 'foo' ); // -> 1
	* 		editor.config.get( 'bar' ); // -> 2
	* 	} );
	*
	* // The default options can be overridden by the configuration passed to create().
	* ClassicEditor
	* 	.create( { bar: 3 } )
	* 	.then( editor => {
	* 		editor.config.get( 'foo' ); // -> 1
	* 		editor.config.get( 'bar' ); // -> 3
	* 	} );
	* ```
	*
	* See also {@link module:core/editor/editor~Editor.builtinPlugins}.
	*/
	static defaultConfig?: EditorConfig;
	/**
	* An array of plugins built into this editor class.
	*
	* It is used in the now deprecated CKEditor 5 builds to provide a list of plugins which are later automatically initialized
	* during the editor initialization.
	*
	* They will be automatically initialized by the editor, unless listed in `config.removePlugins` and
	* unless `config.plugins` is passed.
	*
	* ```ts
	* // Build some plugins into the editor class first.
	* ClassicEditor.builtinPlugins = [ FooPlugin, BarPlugin ];
	*
	* // Normally, you need to define config.plugins, but since ClassicEditor.builtinPlugins was
	* // defined, now you can call create() without any configuration.
	* ClassicEditor
	* 	.create( sourceElement )
	* 	.then( editor => {
	* 		editor.plugins.get( FooPlugin ); // -> An instance of the Foo plugin.
	* 		editor.plugins.get( BarPlugin ); // -> An instance of the Bar plugin.
	* 	} );
	*
	* ClassicEditor
	* 	.create( {
	* 		// Do not initialize these plugins (note: it is defined by a string):
	* 		removePlugins: [ 'Foo' ]
	* 	} )
	* 	.then( editor => {
	* 		editor.plugins.get( FooPlugin ); // -> Undefined.
	* 		editor.config.get( BarPlugin ); // -> An instance of the Bar plugin.
	* 	} );
	*
	* ClassicEditor
	* 	.create( {
	* 		// Load only this plugin. It can also be defined by a string if
	* 		// this plugin was built into the editor class.
	* 		plugins: [ FooPlugin ]
	* 	} )
	* 	.then( editor => {
	* 		editor.plugins.get( FooPlugin ); // -> An instance of the Foo plugin.
	* 		editor.config.get( BarPlugin ); // -> Undefined.
	* 	} );
	* ```
	*
	* See also {@link module:core/editor/editor~Editor.defaultConfig}.
	*/
	static builtinPlugins?: Array<PluginConstructor<Editor>>;
	/**
	* The editor UI instance.
	*/
	abstract get ui(): EditorUI;
	/**
	* The editor context.
	* When it is not provided through the configuration, the editor creates it.
	*/
	protected readonly _context: Context;
	/**
	* A set of lock IDs for the {@link #isReadOnly} getter.
	*/
	protected readonly _readOnlyLocks: Set<symbol | string>;
	/**
	* Holds attributes keys that were passed in
	* {@link module:core/editor/editorconfig~EditorConfig#roots `config.roots.<rootName>.modelAttributes`}
	*  or {@link module:core/editor/editorconfig~EditorConfig#root `config.root.modelAttributes`}.
	*/
	protected readonly _registeredRootsAttributesKeys: Set<string>;
	/**
	* `Editor` class is commonly put in `config.plugins` array.
	*
	* This property helps with better error detection.
	*
	* @internal
	*/
	static get _throwErrorWhenUsedAsAPlugin(): true;
	/**
	* Creates a new instance of the editor class.
	*
	* Usually, not to be used directly. See the static {@link module:core/editor/editor~Editor.create `create()`} method.
	*
	* @param config The editor configuration.
	*/
	constructor(config?: EditorConfig);
	/**
	* Defines whether the editor is in the read-only mode.
	*
	* In read-only mode the editor {@link #commands commands} are disabled so it is not possible
	* to modify the document by using them. Also, the editable element(s) become non-editable.
	*
	* In order to make the editor read-only, you need to call the {@link #enableReadOnlyMode} method:
	*
	* ```ts
	* editor.enableReadOnlyMode( 'feature-id' );
	* ```
	*
	* Later, to turn off the read-only mode, call {@link #disableReadOnlyMode}:
	*
	* ```ts
	* editor.disableReadOnlyMode( 'feature-id' );
	* ```
	*
	* @readonly
	* @observable
	*/
	get isReadOnly(): boolean;
	set isReadOnly(value: boolean);
	/**
	* Turns on the read-only mode in the editor.
	*
	* Editor can be switched to or out of the read-only mode by many features, under various circumstances. The editor supports locking
	* mechanism for the read-only mode. It enables easy control over the read-only mode when many features wants to turn it on or off at
	* the same time, without conflicting with each other. It guarantees that you will not make the editor editable accidentally (which
	* could lead to errors).
	*
	* Each read-only mode request is identified by a unique id (also called "lock"). If multiple plugins requested to turn on the
	* read-only mode, then, the editor will become editable only after all these plugins turn the read-only mode off (using the same ids).
	*
	* Note, that you cannot force the editor to disable the read-only mode if other plugins set it.
	*
	* After the first `enableReadOnlyMode()` call, the {@link #isReadOnly `isReadOnly` property} will be set to `true`:
	*
	* ```ts
	* editor.isReadOnly; // `false`.
	* editor.enableReadOnlyMode( 'my-feature-id' );
	* editor.isReadOnly; // `true`.
	* ```
	*
	* You can turn off the read-only mode ("clear the lock") using the {@link #disableReadOnlyMode `disableReadOnlyMode()`} method:
	*
	* ```ts
	* editor.enableReadOnlyMode( 'my-feature-id' );
	* // ...
	* editor.disableReadOnlyMode( 'my-feature-id' );
	* editor.isReadOnly; // `false`.
	* ```
	*
	* All "locks" need to be removed to enable editing:
	*
	* ```ts
	* editor.enableReadOnlyMode( 'my-feature-id' );
	* editor.enableReadOnlyMode( 'my-other-feature-id' );
	* // ...
	* editor.disableReadOnlyMode( 'my-feature-id' );
	* editor.isReadOnly; // `true`.
	* editor.disableReadOnlyMode( 'my-other-feature-id' );
	* editor.isReadOnly; // `false`.
	* ```
	*
	* @param lockId A unique ID for setting the editor to the read-only state.
	*/
	enableReadOnlyMode(lockId: string | symbol): void;
	/**
	* Removes the read-only lock from the editor with given lock ID.
	*
	* When no lock is present on the editor anymore, then the {@link #isReadOnly `isReadOnly` property} will be set to `false`.
	*
	* @param lockId The lock ID for setting the editor to the read-only state.
	*/
	disableReadOnlyMode(lockId: string | symbol): void;
	/**
	* Sets the data in the editor.
	*
	* ```ts
	* editor.setData( '<p>This is editor!</p>' );
	* ```
	*
	* If your editor implementation uses multiple roots, you should pass an object with keys corresponding
	* to the editor root names and values equal to the data that should be set in each root:
	*
	* ```ts
	* editor.setData( {
	*     header: '<p>Content for header part.</p>',
	*     content: '<p>Content for main part.</p>',
	*     footer: '<p>Content for footer part.</p>'
	* } );
	* ```
	*
	* By default the editor accepts HTML. This can be controlled by injecting a different data processor.
	* See the {@glink features/markdown Markdown output} guide for more details.
	*
	* @param data Input data.
	*/
	setData(data: string | Record<string, string>): void;
	/**
	* Gets the data from the editor.
	*
	* ```ts
	* editor.getData(); // -> '<p>This is editor!</p>'
	* ```
	*
	* If your editor implementation uses multiple roots, you should pass root name as one of the options:
	*
	* ```ts
	* editor.getData( { rootName: 'header' } ); // -> '<p>Content for header part.</p>'
	* ```
	*
	* By default, the editor outputs HTML. This can be controlled by injecting a different data processor.
	* See the {@glink features/markdown Markdown output} guide for more details.
	*
	* A warning is logged when you try to retrieve data for a detached root, as most probably this is a mistake. A detached root should
	* be treated like it is removed, and you should not save its data. Note, that the detached root data is always an empty string.
	*
	* @param options Additional configuration for the retrieved data.
	* Editor features may introduce more configuration options that can be set through this parameter.
	* @param options.rootName Root name. Defaults to `'main'`.
	* @param options.trim Whether returned data should be trimmed. This option is set to `'empty'` by default,
	* which means that whenever editor content is considered empty, an empty string is returned. To turn off trimming
	* use `'none'`. In such cases exact content will be returned (for example `'<p>&nbsp;</p>'` for an empty editor).
	* @returns Output data.
	*/
	getData(options?: {
		rootName?: string;
		trim?: "empty" | "none";
		[key: string]: unknown;
	}): string;
	/**
	* Loads and initializes plugins specified in the configuration.
	*
	* @returns A promise which resolves once the initialization is completed, providing an array of loaded plugins.
	*/
	initPlugins(): Promise<LoadedPlugins>;
	/**
	* Destroys the editor instance, releasing all resources used by it.
	*
	* **Note** The editor cannot be destroyed during the initialization phase so if it is called
	* while the editor {@link #state is being initialized}, it will wait for the editor initialization before destroying it.
	*
	* @fires destroy
	* @returns A promise that resolves once the editor instance is fully destroyed.
	*/
	destroy(): Promise<unknown>;
	/**
	* Executes the specified command with given parameters.
	*
	* Shorthand for:
	*
	* ```ts
	* editor.commands.get( commandName ).execute( ... );
	* ```
	*
	* @param commandName The name of the command to execute.
	* @param commandParams Command parameters.
	* @returns The value returned by the {@link module:core/commandcollection~CommandCollection#execute `commands.execute()`}.
	*/
	execute<TName extends string>(commandName: TName, ...commandParams: Parameters<CommandsMap[TName]["execute"]>): ReturnType<CommandsMap[TName]["execute"]>;
	/**
	* Focuses the editor.
	*
	* **Note** To explicitly focus the editing area of the editor, use the
	* {@link module:engine/view/view~EditingView#focus `editor.editing.view.focus()`} method of the editing view.
	*
	* Check out the {@glink framework/deep-dive/ui/focus-tracking#focus-in-the-editor-ui Focus in the editor UI} section
	* of the {@glink framework/deep-dive/ui/focus-tracking Deep dive into focus tracking} guide to learn more.
	*/
	focus(): void;
	/**
	* Registers a given string as a root attribute key. Registered root attributes are added to
	* the {@link module:engine/model/schema~ModelSchema schema}.
	*
	* **Note:** Attributes passed in the configuration for multi-root editors
	* ({@link module:core/editor/editorconfig~EditorConfig#roots `config.roots.<rootName>.modelAttributes`}) or
	* single-root editors ({@link module:core/editor/editorconfig~EditorConfig#root `config.root.modelAttributes`})
	* are automatically registered when the editor is initialized. However, registering the same attribute twice
	* does not have any negative impact, so it is recommended to use this method in any feature that uses
	* root attributes.
	*
	* **Note:** Registered attributes are attached only to the generic `$root` schema element. A custom root
	* {@link module:core/editor/editorconfig~RootConfig#modelElement `modelElement`} must opt into the `$root`
	* attribute chain via `allowAttributesOf: '$root'` to inherit these attributes.
	* See the {@glink framework/deep-dive/schema#custom-root-elements Custom root elements} section of the
	* {@glink framework/deep-dive/schema Schema deep-dive} guide for more details.
	*/
	registerRootAttribute(key: string): void;
	/**
	* Returns attributes for the specified root.
	* If no root name is provided, it returns attributes for the 'main' root by default.
	*
	* Note: all and only {@link ~Editor#registerRootAttribute registered} roots attributes will be returned.
	* If a registered root attribute is not set for a given root, `null` will be returned.
	*/
	getRootAttributes(rootName?: string): EditorRootAttributes;
	/**
	* Creates and initializes a new editor instance.
	*
	* This is an abstract method. Every editor type needs to implement its own initialization logic.
	*
	* See the `create()` methods of the existing editor types to learn how to use them:
	*
	* * {@link module:editor-classic/classiceditor~ClassicEditor.create `ClassicEditor.create()`}
	* * {@link module:editor-balloon/ballooneditor~BalloonEditor.create `BalloonEditor.create()`}
	* * {@link module:editor-decoupled/decouplededitor~DecoupledEditor.create `DecoupledEditor.create()`}
	* * {@link module:editor-inline/inlineeditor~InlineEditor.create `InlineEditor.create()`}
	*/
	static create(...args: Array<unknown>): void;
	/**
	* The {@link module:core/context~Context} class.
	*
	* Exposed as static editor field for easier access in editor builds.
	*/
	static Context: typeof Context;
	/**
	* The {@link module:watchdog/editorwatchdog~EditorWatchdog} class.
	*
	* Exposed as static editor field for easier access in editor builds.
	*/
	static EditorWatchdog: typeof EditorWatchdog;
	/**
	* The {@link module:watchdog/contextwatchdog~ContextWatchdog} class.
	*
	* Exposed as static editor field for easier access in editor builds.
	*/
	static ContextWatchdog: typeof ContextWatchdog;
	protected _showLicenseError(reason: LicenseErrorReason, name?: string): void;
	/**
	* This part of the code is _not_ executed in installations under the GPL license (with `config.licenseKey = 'GPL'`).
	*
	* It is only executed when a specific license key is provided. If you are uncertain whether
	* this applies to your installation, please contact our support team.
	*/
	private _sendUsageRequest;
}
/**
* @internal
*/
export type LicenseErrorReason = "invalid" | "expired" | "domainLimit" | "pluginNotAllowed" | "featureNotAllowed" | "evaluationLimit" | "trialLimit" | "developmentLimit" | "usageLimit" | "distributionChannel";
/**
* Fired when the {@link module:engine/controller/datacontroller~DataController#event:ready data} and all additional
* editor components are ready.
*
* Note: This event is most useful for plugin developers. When integrating the editor with your website or
* application, you do not have to listen to `editor#ready` because when the promise returned by the static
* {@link module:core/editor/editor~Editor.create `Editor.create()`} event is resolved, the editor is already ready.
* In fact, since the first moment when the editor instance is available to you is inside `then()`'s callback,
* you cannot even add a listener to the `editor#ready` event.
*
* See also the {@link module:core/editor/editor~Editor#state `editor.state`} property.
*
* @eventName ~Editor#ready
*/
export type EditorReadyEvent = {
	name: "ready";
	args: [];
};
/**
* Fired when the editor is about to collect usage data.
*
* This event is fired when the editor is about to collect usage data. It allows plugins to provide additional data for
* the usage statistics. The usage data is collected by the editor and sent to the usage tracking server. All plugins are
* expected to be ready at this point.
*
* @eventName ~Editor#collectUsageData
*/
export type EditorCollectUsageDataEvent = {
	name: "collectUsageData";
	args: [{
		setUsageData(path: string, value: unknown): void;
	}];
};
/**
* Fired when this editor instance is destroyed. The editor at this point is not usable and this event should be used to
* perform the clean-up in any plugin.
*
* See also the {@link module:core/editor/editor~Editor#state `editor.state`} property.
*
* @eventName ~Editor#destroy
*/
export type EditorDestroyEvent = {
	name: "destroy";
	args: [];
};
/**
* Attributes set on a model root element.
*/
export type EditorRootAttributes = Record<string, unknown>;
export {};
