declare export class TrieNode { _char: any; _children: Map; _isCompleteWord: boolean; get char(): any; get count(): number; get isCompleteWord(): boolean; get isLeafNode(): boolean; constructor(char?: any): void; delete(char: any): void; get(char: any): ?TrieNode; has(char: any): boolean; set(char: any, node: TrieNode): void; }