{
    "event": {
        "Control": "控制",
        "TDM": "团队死斗",
        "Gun Run": "子弹时间"
    },
    "map": {
        "olympus_rotation": "奥林匹斯",
        "worlds_edge_rotation": "世界尽头",
        "broken_moon_rotation": "残月",
        "storm_point_rotation": "风暴点",
        "kings_canyon_rotation": "诸王峡谷"
    },
    "crafting": {
        "item": {
            "mobile_respawn_beacon": "信标",
            "backpack": "背包",
            "helmet": "头盔",
            "turbocharger": "涡轮",
            "hammerpoint_rounds": "锤击点",
            "anvil_receiver": "锤击点",
            "skullpiercer_rifling": "穿颅器",
            "double_tap_trigger": "双发",
            "laser_sight": "激光",
            "optic_digital_threat": "烟镜",
            "optic_hcog_bruiser": "2x镜",
            "optic_hcog_ranger": "3x镜",
            "optic_variable_aog": "2x-4x镜",
            "optic_sniper": "6x镜",
            "optic_variable_sniper": "4x-8x镜",
            "knockdown_shield": "盾",
            "extended_light_mag": "轻扩",
            "extended_heavy_mag": "重扩",
            "extended_energy_mag": "能量",
            "extended_sniper_mag": "狙扩",
            "shotgun_bolt": "枪栓",
            "standard_stock": "枪托",
            "sniper_stock": "狙枪托",
            "barrel_stabilizer": "枪管"
        },
        "rarity": {
            "Rare": "蓝",
            "Epic": "紫",
            "Legendary": "金"
        },
        "weapon": {
            "longbow": "长弓",
            "volt": "电冲"
        }
    }
}
