export declare enum WsChatEventNames {
    /**
     * en: All events
     * zh: 所有事件
     */
    ALL = "realtime.event",
    /**
     * en: Client connected
     * zh: 客户端连接
     */
    CONNECTED = "client.connected",
    /**
     * en: Client connecting
     * zh: 客户端连接中
     */
    CONNECTING = "client.connecting",
    /**
     * en: Client interrupted
     * zh: 客户端中断
     */
    INTERRUPTED = "client.interrupted",
    /**
     * en: Client disconnected
     * zh: 客户端断开
     */
    DISCONNECTED = "client.disconnected",
    /**
     * en: Client audio unmuted
     * zh: 客户端音频未静音
     */
    AUDIO_UNMUTED = "client.audio.unmuted",
    /**
     * en: Client audio muted
     * zh: 客户端音频静音
     */
    AUDIO_MUTED = "client.audio.muted",
    /**
     * en: Client error
     * zh: 客户端错误
     */
    ERROR = "client.error",
    /**
     * en: Denoiser enabled
     * zh: 降噪开启
     */
    DENOISER_ENABLED = "client.denoiser.enabled",
    /**
     * en: Denoiser disabled
     * zh: 降噪关闭
     */
    DENOISER_DISABLED = "client.denoiser.disabled",
    /**
     * en: Audio input device changed
     * zh: 音频输入设备改变
     */
    AUDIO_INPUT_DEVICE_CHANGED = "client.input.device.changed",
    /**
     * en: Audio output device changed
     * zh: 音频输出设备改变
     */
    AUDIO_OUTPUT_DEVICE_CHANGED = "client.output.device.changed",
    /**
     * en: Audio record dump
     * zh: 音频 dump
     */
    AUDIO_INPUT_DUMP = "client.audio.input.dump",
    /**
     * en: Chat created
     * zh: 对话创建成功
     */
    CHAT_CREATED = "server.chat.created",
    /**
     * en: Chat updated
     * zh: 对话更新
     */
    CHAT_UPDATED = "server.chat.updated",
    /**
     * en: Conversation chat created
     * zh: 会话对话创建
     */
    CONVERSATION_CHAT_CREATED = "server.conversation.chat.created",
    /**
     * en: Conversation chat in progress
     * zh: 对话正在处理中
     */
    CONVERSATION_CHAT_IN_PROGRESS = "server.conversation.chat.in.progress",
    /**
     * en: Conversation message delta received
     * zh: 文本消息增量返回
     */
    CONVERSATION_MESSAGE_DELTA = "server.conversation.message.delta",
    /**
     * en: Conversation audio delta received
     * zh: 语音消息增量返回
     */
    CONVERSATION_AUDIO_DELTA = "server.conversation.audio.delta",
    /**
     * en: Conversation message completed
     * zh: 文本消息完成
     */
    CONVERSATION_MESSAGE_COMPLETED = "server.conversation.message.completed",
    /**
     * en: Conversation audio completed
     * zh: 语音回复完成
     */
    CONVERSATION_AUDIO_COMPLETED = "server.conversation.audio.completed",
    /**
     * en: Conversation chat completed
     * zh: 对话完成
     */
    CONVERSATION_CHAT_COMPLETED = "server.conversation.chat.completed",
    /**
     * en: Conversation chat failed
     * zh: 对话失败
     */
    CONVERSATION_CHAT_FAILED = "server.conversation.chat.failed",
    /**
     * en: Server error occurred
     * zh: 服务端错误
     */
    SERVER_ERROR = "server.error",
    /**
     * en: Input audio buffer completed
     * zh: 语音输入缓冲区提交完成
     */
    INPUT_AUDIO_BUFFER_COMPLETED = "server.input_audio_buffer.completed",
    /**
     * en: Input audio buffer cleared
     * zh: 语音输入缓冲区已清除
     */
    INPUT_AUDIO_BUFFER_CLEARED = "server.input_audio_buffer.cleared",
    /**
     * en: Conversation chat cancelled
     * zh: 对话被取消
     */
    CONVERSATION_CHAT_CANCELLED = "server.conversation.chat.cancelled",
    /**
     * en: Conversation context cleared
     * zh: 对话上下文已清除
     */
    CONVERSATION_CLEARED = "server.conversation.cleared",
    /**
     * en: Conversation audio transcript updated
     * zh: 用户语音识别实时字幕更新
     */
    CONVERSATION_AUDIO_TRANSCRIPT_UPDATE = "server.conversation.audio_transcript.update",
    /**
     * en: Conversation audio transcript completed
     * zh: 用户语音识别完成
     */
    CONVERSATION_AUDIO_TRANSCRIPT_COMPLETED = "server.conversation.audio_transcript.completed",
    /**
     * en: Conversation chat requires action
     * zh: 对话需要端插件响应
     */
    CONVERSATION_CHAT_REQUIRES_ACTION = "server.conversation.chat.requires_action",
    /**
     * en: User speech detected - started
     * zh: 检测到用户开始说话
     */
    INPUT_AUDIO_BUFFER_SPEECH_STARTED = "server.input_audio_buffer.speech_started",
    /**
     * en: User speech detected - stopped
     * zh: 检测到用户停止说话
     */
    INPUT_AUDIO_BUFFER_SPEECH_STOPPED = "server.input_audio_buffer.speech_stopped",
    /**
     * en: Audio dump
     * zh: 音频 dump
     */
    DUMP_AUDIO = "server.dump.audio"
}
