import * as pulumi from "@pulumi/pulumi";
/**
 * CTFd defines a User as someone who will either play or administrate the Capture The Flag event.
 *
 * ## Example Usage
 *
 * ```typescript
 * import * as pulumi from "@pulumi/pulumi";
 * import * as ctfd from "@ctfer-io/pulumi-ctfd";
 *
 * const ctfer = new ctfd.User("ctfer", {
 *     email: "ctfer-io@protonmail.com",
 *     hidden: true,
 *     password: "password",
 *     type: "admin",
 *     verified: true,
 * });
 * ```
 */
export declare class User extends pulumi.CustomResource {
    /**
     * Get an existing User resource's state with the given name, ID, and optional extra
     * properties used to qualify the lookup.
     *
     * @param name The _unique_ name of the resulting resource.
     * @param id The _unique_ provider ID of the resource to lookup.
     * @param state Any extra arguments used during the lookup.
     * @param opts Optional settings to control the behavior of the CustomResource.
     */
    static get(name: string, id: pulumi.Input<pulumi.ID>, state?: UserState, opts?: pulumi.CustomResourceOptions): User;
    /**
     * Returns true if the given object is an instance of User.  This is designed to work even
     * when multiple copies of the Pulumi SDK have been loaded into the same process.
     */
    static isInstance(obj: any): obj is User;
    /**
     * Affiliation to a team, company or agency.
     */
    readonly affiliation: pulumi.Output<string | undefined>;
    /**
     * Is true if the user is banned from the CTF.
     */
    readonly banned: pulumi.Output<boolean>;
    /**
     * The bracket id the user plays in.
     */
    readonly bracketId: pulumi.Output<string | undefined>;
    /**
     * Country the user represent or is native from.
     */
    readonly country: pulumi.Output<string | undefined>;
    /**
     * Email of the user, may be used to verify the account.
     */
    readonly email: pulumi.Output<string>;
    /**
     * Is true if the user is hidden to the participants.
     */
    readonly hidden: pulumi.Output<boolean>;
    /**
     * Language the user is fluent in.
     */
    readonly language: pulumi.Output<string | undefined>;
    /**
     * Name or pseudo of the user.
     */
    readonly name: pulumi.Output<string>;
    /**
     * Password of the user. Notice than during a CTF you may not want to update those to avoid defaulting user accesses.
     */
    readonly password: pulumi.Output<string>;
    /**
     * Generic type for RBAC purposes.
     */
    readonly type: pulumi.Output<string>;
    /**
     * Is true if the user has verified its account by email, or if set by an admin.
     */
    readonly verified: pulumi.Output<boolean>;
    /**
     * Website, blog, or anything similar (displayed to other participants).
     */
    readonly website: pulumi.Output<string | undefined>;
    /**
     * Create a User resource with the given unique name, arguments, and options.
     *
     * @param name The _unique_ name of the resource.
     * @param args The arguments to use to populate this resource's properties.
     * @param opts A bag of options that control this resource's behavior.
     */
    constructor(name: string, args: UserArgs, opts?: pulumi.CustomResourceOptions);
}
/**
 * Input properties used for looking up and filtering User resources.
 */
export interface UserState {
    /**
     * Affiliation to a team, company or agency.
     */
    affiliation?: pulumi.Input<string>;
    /**
     * Is true if the user is banned from the CTF.
     */
    banned?: pulumi.Input<boolean>;
    /**
     * The bracket id the user plays in.
     */
    bracketId?: pulumi.Input<string>;
    /**
     * Country the user represent or is native from.
     */
    country?: pulumi.Input<string>;
    /**
     * Email of the user, may be used to verify the account.
     */
    email?: pulumi.Input<string>;
    /**
     * Is true if the user is hidden to the participants.
     */
    hidden?: pulumi.Input<boolean>;
    /**
     * Language the user is fluent in.
     */
    language?: pulumi.Input<string>;
    /**
     * Name or pseudo of the user.
     */
    name?: pulumi.Input<string>;
    /**
     * Password of the user. Notice than during a CTF you may not want to update those to avoid defaulting user accesses.
     */
    password?: pulumi.Input<string>;
    /**
     * Generic type for RBAC purposes.
     */
    type?: pulumi.Input<string>;
    /**
     * Is true if the user has verified its account by email, or if set by an admin.
     */
    verified?: pulumi.Input<boolean>;
    /**
     * Website, blog, or anything similar (displayed to other participants).
     */
    website?: pulumi.Input<string>;
}
/**
 * The set of arguments for constructing a User resource.
 */
export interface UserArgs {
    /**
     * Affiliation to a team, company or agency.
     */
    affiliation?: pulumi.Input<string>;
    /**
     * Is true if the user is banned from the CTF.
     */
    banned?: pulumi.Input<boolean>;
    /**
     * The bracket id the user plays in.
     */
    bracketId?: pulumi.Input<string>;
    /**
     * Country the user represent or is native from.
     */
    country?: pulumi.Input<string>;
    /**
     * Email of the user, may be used to verify the account.
     */
    email: pulumi.Input<string>;
    /**
     * Is true if the user is hidden to the participants.
     */
    hidden?: pulumi.Input<boolean>;
    /**
     * Language the user is fluent in.
     */
    language?: pulumi.Input<string>;
    /**
     * Name or pseudo of the user.
     */
    name?: pulumi.Input<string>;
    /**
     * Password of the user. Notice than during a CTF you may not want to update those to avoid defaulting user accesses.
     */
    password: pulumi.Input<string>;
    /**
     * Generic type for RBAC purposes.
     */
    type?: pulumi.Input<string>;
    /**
     * Is true if the user has verified its account by email, or if set by an admin.
     */
    verified?: pulumi.Input<boolean>;
    /**
     * Website, blog, or anything similar (displayed to other participants).
     */
    website?: pulumi.Input<string>;
}
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