// Copyright 2018-2020 the Deno authors. All rights reserved. MIT license.

/// <reference no-default-lib="true" />
/// <reference lib="esnext" />

/** Deno provides extra properties on `import.meta`.  These are included here
 * to ensure that these are still available when using the Deno namepsace in
 * conjunction with other type libs, like `dom`. */
declare interface ImportMeta {
  /** A string representation of the fully qualified module URL. */
  url: string;

  /** A flag that indicates if the current module is the main module that was
   * called when starting the program under Deno.
   *
   * ```ts
   * if (import.meta.main) {
   *   // this was loaded as the main module, maybe do some bootstrapping
   * }
   * ```
   */
  main: boolean;
}

/** Deno supports user timing Level 3 (see: https://w3c.github.io/user-timing)
 * which is not widely supported yet in other runtimes.  These types are here
 * so that these features are still available when using the Deno namespace
 * in conjunction with other type libs, like `dom`. */
declare interface Performance {
  /** Stores a timestamp with the associated name (a "mark"). */
  mark(markName: string, options?: PerformanceMarkOptions): PerformanceMark;

  /** Stores the `DOMHighResTimeStamp` duration between two marks along with the
   * associated name (a "measure"). */
  measure(
    measureName: string,
    options?: PerformanceMeasureOptions,
  ): PerformanceMeasure;
}

declare interface PerformanceMarkOptions {
  /** Metadata to be included in the mark. */
  // eslint-disable-next-line @typescript-eslint/no-explicit-any
  detail?: any;

  /** Timestamp to be used as the mark time. */
  startTime?: number;
}

declare interface PerformanceMeasureOptions {
  /** Metadata to be included in the measure. */
  // eslint-disable-next-line @typescript-eslint/no-explicit-any
  detail?: any;

  /** Timestamp to be used as the start time or string to be used as start
   * mark.*/
  start?: string | number;

  /** Duration between the start and end times. */
  duration?: number;

  /** Timestamp to be used as the end time or string to be used as end mark. */
  end?: string | number;
}

declare namespace Deno {
  /** A set of error constructors that are raised by Deno APIs. */
  export const errors: {
    NotFound: ErrorConstructor;
    PermissionDenied: ErrorConstructor;
    ConnectionRefused: ErrorConstructor;
    ConnectionReset: ErrorConstructor;
    ConnectionAborted: ErrorConstructor;
    NotConnected: ErrorConstructor;
    AddrInUse: ErrorConstructor;
    AddrNotAvailable: ErrorConstructor;
    BrokenPipe: ErrorConstructor;
    AlreadyExists: ErrorConstructor;
    InvalidData: ErrorConstructor;
    TimedOut: ErrorConstructor;
    Interrupted: ErrorConstructor;
    WriteZero: ErrorConstructor;
    UnexpectedEof: ErrorConstructor;
    BadResource: ErrorConstructor;
    Http: ErrorConstructor;
    Busy: ErrorConstructor;
  };

  /** The current process id of the runtime. */
  export const pid: number;

  /** Reflects the `NO_COLOR` environment variable.
   *
   * See: https://no-color.org/ */
  export const noColor: boolean;

  export interface TestDefinition {
    fn: () => void | Promise<void>;
    name: string;
    ignore?: boolean;
    /** If at lease one test has `only` set to true, only run tests that have
     * `only` set to true and fail the test suite. */
    only?: boolean;
    /** Check that the number of async completed ops after the test is the same
     * as number of dispatched ops. Defaults to true.*/
    sanitizeOps?: boolean;
    /** Ensure the test case does not "leak" resources - ie. the resource table
     * after the test has exactly the same contents as before the test. Defaults
     * to true. */
    sanitizeResources?: boolean;
  }

  /** Register a test which will be run when `deno test` is used on the command
   * line and the containing module looks like a test module.
   * `fn` can be async if required.
   * ```ts
   * import {assert, fail, assertEquals} from "https://deno.land/std/testing/asserts.ts";
   *
   * Deno.test({
   *   name: "example test",
   *   fn(): void {
   *     assertEquals("world", "world");
   *   },
   * });
   *
   * Deno.test({
   *   name: "example ignored test",
   *   ignore: Deno.build.os === "windows",
   *   fn(): void {
   *     // This test is ignored only on Windows machines
   *   },
   * });
   *
   * Deno.test({
   *   name: "example async test",
   *   async fn() {
   *     const decoder = new TextDecoder("utf-8");
   *     const data = await Deno.readFile("hello_world.txt");
   *     assertEquals(decoder.decode(data), "Hello world");
   *   }
   * });
   * ```
   */
  export function test(t: TestDefinition): void;

  /** Register a test which will be run when `deno test` is used on the command
   * line and the containing module looks like a test module.
   * `fn` can be async if required.
   *
   * ```ts
   * import {assert, fail, assertEquals} from "https://deno.land/std/testing/asserts.ts";
   *
   * Deno.test("My test description", ():void => {
   *   assertEquals("hello", "hello");
   * });
   *
   * Deno.test("My async test description", async ():Promise<void> => {
   *   const decoder = new TextDecoder("utf-8");
   *   const data = await Deno.readFile("hello_world.txt");
   *   assertEquals(decoder.decode(data), "Hello world");
   * });
   * ```
   * */
  export function test(name: string, fn: () => void | Promise<void>): void;

  /** Exit the Deno process with optional exit code. If no exit code is supplied
   * then Deno will exit with return code of 0.
   *
   * ```ts
   * Deno.exit(5);
   * ```
   */
  export function exit(code?: number): never;

  export const env: {
    /** Retrieve the value of an environment variable. Returns undefined if that
     * key doesn't exist.
     *
     * ```ts
     * console.log(Deno.env.get("HOME"));  // e.g. outputs "/home/alice"
     * console.log(Deno.env.get("MADE_UP_VAR"));  // outputs "Undefined"
     * ```
     * Requires `allow-env` permission. */
    get(key: string): string | undefined;

    /** Set the value of an environment variable.
     *
     * ```ts
     * Deno.env.set("SOME_VAR", "Value"));
     * Deno.env.get("SOME_VAR");  // outputs "Value"
     * ```
     *
     * Requires `allow-env` permission. */
    set(key: string, value: string): void;

    /** Delete the value of an environment variable.
     *
     * ```ts
     * Deno.env.set("SOME_VAR", "Value"));
     * Deno.env.delete("SOME_VAR");  // outputs "Undefined"
     * ```
     *
     * Requires `allow-env` permission. */
    delete(key: string): void;

    /** Returns a snapshot of the environment variables at invocation.
     *
     * ```ts
     * Deno.env.set("TEST_VAR", "A");
     * const myEnv = Deno.env.toObject();
     * console.log(myEnv.SHELL);
     * Deno.env.set("TEST_VAR", "B");
     * console.log(myEnv.TEST_VAR);  // outputs "A"
     * ```
     *
     * Requires `allow-env` permission. */
    toObject(): { [index: string]: string };
  };

  /**
   * Returns the path to the current deno executable.
   *
   * ```ts
   * console.log(Deno.execPath());  // e.g. "/home/alice/.local/bin/deno"
   * ```
   *
   * Requires `allow-read` permission.
   */
  export function execPath(): string;

  /**
   * Change the current working directory to the specified path.
   *
   * ```ts
   * Deno.chdir("/home/userA");
   * Deno.chdir("../userB");
   * Deno.chdir("C:\\Program Files (x86)\\Java");
   * ```
   *
   * Throws `Deno.errors.NotFound` if directory not found.
   * Throws `Deno.errors.PermissionDenied` if the user does not have access
   * rights
   *
   * Requires --allow-read.
   */
  export function chdir(directory: string): void;

  /**
   * Return a string representing the current working directory.
   *
   * If the current directory can be reached via multiple paths (due to symbolic
   * links), `cwd()` may return any one of them.
   *
   * ```ts
   * const currentWorkingDirectory = Deno.cwd();
   * ```
   *
   * Throws `Deno.errors.NotFound` if directory not available.
   *
   * Requires --allow-read
   */
  export function cwd(): string;

  export enum SeekMode {
    Start = 0,
    Current = 1,
    End = 2,
  }

  export interface Reader {
    /** Reads up to `p.byteLength` bytes into `p`. It resolves to the number of
     * bytes read (`0` < `n` <= `p.byteLength`) and rejects if any error
     * encountered. Even if `read()` resolves to `n` < `p.byteLength`, it may
     * use all of `p` as scratch space during the call. If some data is
     * available but not `p.byteLength` bytes, `read()` conventionally resolves
     * to what is available instead of waiting for more.
     *
     * When `read()` encounters end-of-file condition, it resolves to EOF
     * (`null`).
     *
     * When `read()` encounters an error, it rejects with an error.
     *
     * Callers should always process the `n` > `0` bytes returned before
     * considering the EOF (`null`). Doing so correctly handles I/O errors that
     * happen after reading some bytes and also both of the allowed EOF
     * behaviors.
     *
     * Implementations should not retain a reference to `p`.
     *
     * Use Deno.iter() to turn a Reader into an AsyncIterator.
     */
    read(p: Uint8Array): Promise<number | null>;
  }

  export interface ReaderSync {
    /** Reads up to `p.byteLength` bytes into `p`. It resolves to the number
     * of bytes read (`0` < `n` <= `p.byteLength`) and rejects if any error
     * encountered. Even if `read()` returns `n` < `p.byteLength`, it may use
     * all of `p` as scratch space during the call. If some data is available
     * but not `p.byteLength` bytes, `read()` conventionally returns what is
     * available instead of waiting for more.
     *
     * When `readSync()` encounters end-of-file condition, it returns EOF
     * (`null`).
     *
     * When `readSync()` encounters an error, it throws with an error.
     *
     * Callers should always process the `n` > `0` bytes returned before
     * considering the EOF (`null`). Doing so correctly handles I/O errors that happen
     * after reading some bytes and also both of the allowed EOF behaviors.
     *
     * Implementations should not retain a reference to `p`.
     *
     * Use Deno.iterSync() to turn a ReaderSync into an Iterator.
     */
    readSync(p: Uint8Array): number | null;
  }

  export interface Writer {
    /** Writes `p.byteLength` bytes from `p` to the underlying data stream. It
     * resolves to the number of bytes written from `p` (`0` <= `n` <=
     * `p.byteLength`) or reject with the error encountered that caused the
     * write to stop early. `write()` must reject with a non-null error if
     * would resolve to `n` < `p.byteLength`. `write()` must not modify the
     * slice data, even temporarily.
     *
     * Implementations should not retain a reference to `p`.
     */
    write(p: Uint8Array): Promise<number>;
  }

  export interface WriterSync {
    /** Writes `p.byteLength` bytes from `p` to the underlying data
     * stream. It returns the number of bytes written from `p` (`0` <= `n`
     * <= `p.byteLength`) and any error encountered that caused the write to
     * stop early. `writeSync()` must throw a non-null error if it returns `n` <
     * `p.byteLength`. `writeSync()` must not modify the slice data, even
     * temporarily.
     *
     * Implementations should not retain a reference to `p`.
     */
    writeSync(p: Uint8Array): number;
  }

  export interface Closer {
    close(): void;
  }

  export interface Seeker {
    /** Seek sets the offset for the next `read()` or `write()` to offset,
     * interpreted according to `whence`: `Start` means relative to the
     * start of the file, `Current` means relative to the current offset,
     * and `End` means relative to the end. Seek resolves to the new offset
     * relative to the start of the file.
     *
     * Seeking to an offset before the start of the file is an error. Seeking to
     * any positive offset is legal, but the behavior of subsequent I/O
     * operations on the underlying object is implementation-dependent.
     * It returns the number of cursor position.
     */
    seek(offset: number, whence: SeekMode): Promise<number>;
  }

  export interface SeekerSync {
    /** Seek sets the offset for the next `readSync()` or `writeSync()` to
     * offset, interpreted according to `whence`: `Start` means relative
     * to the start of the file, `Current` means relative to the current
     * offset, and `End` means relative to the end.
     *
     * Seeking to an offset before the start of the file is an error. Seeking to
     * any positive offset is legal, but the behavior of subsequent I/O
     * operations on the underlying object is implementation-dependent.
     */
    seekSync(offset: number, whence: SeekMode): number;
  }

  /** Copies from `src` to `dst` until either EOF (`null`) is read from `src` or
   * an error occurs. It resolves to the number of bytes copied or rejects with
   * the first error encountered while copying.
   *
   * ```ts
   * const source = await Deno.open("my_file.txt");
   * const buffer = new Deno.Buffer()
   * const bytesCopied1 = await Deno.copy(source, Deno.stdout);
   * const bytesCopied2 = await Deno.copy(source, buffer);
   * ```
   *
   * @param src The source to copy from
   * @param dst The destination to copy to
   * @param options Can be used to tune size of the buffer. Default size is 32kB
   */
  export function copy(
    src: Reader,
    dst: Writer,
    options?: {
      bufSize?: number;
    },
  ): Promise<number>;

  /** Turns a Reader, `r`, into an async iterator.
   *
   * ```ts
   * let f = await Deno.open("/etc/passwd");
   * for await (const chunk of Deno.iter(f)) {
   *   console.log(chunk);
   * }
   * f.close();
   * ```
   *
   * Second argument can be used to tune size of a buffer.
   * Default size of the buffer is 32kB.
   *
   * ```ts
   * let f = await Deno.open("/etc/passwd");
   * const iter = Deno.iter(f, {
   *   bufSize: 1024 * 1024
   * });
   * for await (const chunk of iter) {
   *   console.log(chunk);
   * }
   * f.close();
   * ```
   *
   * Iterator uses an internal buffer of fixed size for efficiency; it returns
   * a view on that buffer on each iteration. It is therefore caller's
   * responsibility to copy contents of the buffer if needed; otherwise the
   * next iteration will overwrite contents of previously returned chunk.
   */
  export function iter(
    r: Reader,
    options?: {
      bufSize?: number;
    },
  ): AsyncIterableIterator<Uint8Array>;

  /** Turns a ReaderSync, `r`, into an iterator.
   *
   * ```ts
   * let f = Deno.openSync("/etc/passwd");
   * for (const chunk of Deno.iterSync(f)) {
   *   console.log(chunk);
   * }
   * f.close();
   * ```
   *
   * Second argument can be used to tune size of a buffer.
   * Default size of the buffer is 32kB.
   *
   * ```ts
   * let f = await Deno.open("/etc/passwd");
   * const iter = Deno.iterSync(f, {
   *   bufSize: 1024 * 1024
   * });
   * for (const chunk of iter) {
   *   console.log(chunk);
   * }
   * f.close();
   * ```
   *
   * Iterator uses an internal buffer of fixed size for efficiency; it returns
   * a view on that buffer on each iteration. It is therefore caller's
   * responsibility to copy contents of the buffer if needed; otherwise the
   * next iteration will overwrite contents of previously returned chunk.
   */
  export function iterSync(
    r: ReaderSync,
    options?: {
      bufSize?: number;
    },
  ): IterableIterator<Uint8Array>;

  /** Synchronously open a file and return an instance of `Deno.File`.  The
   * file does not need to previously exist if using the `create` or `createNew`
   * open options.  It is the callers responsibility to close the file when finished
   * with it.
   *
   * ```ts
   * const file = Deno.openSync("/foo/bar.txt", { read: true, write: true });
   * // Do work with file
   * Deno.close(file.rid);
   * ```
   *
   * Requires `allow-read` and/or `allow-write` permissions depending on options.
   */
  export function openSync(path: string | URL, options?: OpenOptions): File;

  /** Open a file and resolve to an instance of `Deno.File`.  The
   * file does not need to previously exist if using the `create` or `createNew`
   * open options.  It is the callers responsibility to close the file when finished
   * with it.
   *
   * ```ts
   * const file = await Deno.open("/foo/bar.txt", { read: true, write: true });
   * // Do work with file
   * Deno.close(file.rid);
   * ```
   *
   * Requires `allow-read` and/or `allow-write` permissions depending on options.
   */
  export function open(
    path: string | URL,
    options?: OpenOptions,
  ): Promise<File>;

  /** Creates a file if none exists or truncates an existing file and returns
   *  an instance of `Deno.File`.
   *
   * ```ts
   * const file = Deno.createSync("/foo/bar.txt");
   * ```
   *
   * Requires `allow-read` and `allow-write` permissions.
   */
  export function createSync(path: string | URL): File;

  /** Creates a file if none exists or truncates an existing file and resolves to
   *  an instance of `Deno.File`.
   *
   * ```ts
   * const file = await Deno.create("/foo/bar.txt");
   * ```
   *
   * Requires `allow-read` and `allow-write` permissions.
   */
  export function create(path: string | URL): Promise<File>;

  /** Synchronously read from a resource ID (`rid`) into an array buffer (`buffer`).
   *
   * Returns either the number of bytes read during the operation or EOF
   * (`null`) if there was nothing more to read.
   *
   * It is possible for a read to successfully return with `0` bytes. This does
   * not indicate EOF.
   *
   * This function is one of the lowest level APIs and most users should not
   * work with this directly, but rather use Deno.readAllSync() instead.
   *
   * **It is not guaranteed that the full buffer will be read in a single call.**
   *
   * ```ts
   * // if "/foo/bar.txt" contains the text "hello world":
   * const file = Deno.openSync("/foo/bar.txt");
   * const buf = new Uint8Array(100);
   * const numberOfBytesRead = Deno.readSync(file.rid, buf); // 11 bytes
   * const text = new TextDecoder().decode(buf);  // "hello world"
   * Deno.close(file.rid);
   * ```
   */
  export function readSync(rid: number, buffer: Uint8Array): number | null;

  /** Read from a resource ID (`rid`) into an array buffer (`buffer`).
   *
   * Resolves to either the number of bytes read during the operation or EOF
   * (`null`) if there was nothing more to read.
   *
   * It is possible for a read to successfully return with `0` bytes. This does
   * not indicate EOF.
   *
   * This function is one of the lowest level APIs and most users should not
   * work with this directly, but rather use Deno.readAll() instead.
   *
   * **It is not guaranteed that the full buffer will be read in a single call.**
   *
   * ```ts
   * // if "/foo/bar.txt" contains the text "hello world":
   * const file = await Deno.open("/foo/bar.txt");
   * const buf = new Uint8Array(100);
   * const numberOfBytesRead = await Deno.read(file.rid, buf); // 11 bytes
   * const text = new TextDecoder().decode(buf);  // "hello world"
   * Deno.close(file.rid);
   * ```
   */
  export function read(rid: number, buffer: Uint8Array): Promise<number | null>;

  /** Synchronously write to the resource ID (`rid`) the contents of the array
   * buffer (`data`).
   *
   * Returns the number of bytes written.  This function is one of the lowest
   * level APIs and most users should not work with this directly, but rather use
   * Deno.writeAllSync() instead.
   *
   * **It is not guaranteed that the full buffer will be written in a single
   * call.**
   *
   * ```ts
   * const encoder = new TextEncoder();
   * const data = encoder.encode("Hello world");
   * const file = Deno.openSync("/foo/bar.txt", {write: true});
   * const bytesWritten = Deno.writeSync(file.rid, data); // 11
   * Deno.close(file.rid);
   * ```
   */
  export function writeSync(rid: number, data: Uint8Array): number;

  /** Write to the resource ID (`rid`) the contents of the array buffer (`data`).
   *
   * Resolves to the number of bytes written.  This function is one of the lowest
   * level APIs and most users should not work with this directly, but rather use
   * Deno.writeAll() instead.
   *
   * **It is not guaranteed that the full buffer will be written in a single
   * call.**
   *
   * ```ts
   * const encoder = new TextEncoder();
   * const data = encoder.encode("Hello world");
   * const file = await Deno.open("/foo/bar.txt", { write: true });
   * const bytesWritten = await Deno.write(file.rid, data); // 11
   * Deno.close(file.rid);
   * ```
   */
  export function write(rid: number, data: Uint8Array): Promise<number>;

  /** Synchronously seek a resource ID (`rid`) to the given `offset` under mode
   * given by `whence`.  The new position within the resource (bytes from the
   * start) is returned.
   *
   * ```ts
   * const file = Deno.openSync('hello.txt', {read: true, write: true, truncate: true, create: true});
   * Deno.writeSync(file.rid, new TextEncoder().encode("Hello world"));
   * // advance cursor 6 bytes
   * const cursorPosition = Deno.seekSync(file.rid, 6, Deno.SeekMode.Start);
   * console.log(cursorPosition);  // 6
   * const buf = new Uint8Array(100);
   * file.readSync(buf);
   * console.log(new TextDecoder().decode(buf)); // "world"
   * ```
   *
   * The seek modes work as follows:
   *
   * ```ts
   * // Given file.rid pointing to file with "Hello world", which is 11 bytes long:
   * // Seek 6 bytes from the start of the file
   * console.log(Deno.seekSync(file.rid, 6, Deno.SeekMode.Start)); // "6"
   * // Seek 2 more bytes from the current position
   * console.log(Deno.seekSync(file.rid, 2, Deno.SeekMode.Current)); // "8"
   * // Seek backwards 2 bytes from the end of the file
   * console.log(Deno.seekSync(file.rid, -2, Deno.SeekMode.End)); // "9" (e.g. 11-2)
   * ```
   */
  export function seekSync(
    rid: number,
    offset: number,
    whence: SeekMode,
  ): number;

  /** Seek a resource ID (`rid`) to the given `offset` under mode given by `whence`.
   * The call resolves to the new position within the resource (bytes from the start).
   *
   * ```ts
   * const file = await Deno.open('hello.txt', {read: true, write: true, truncate: true, create: true});
   * await Deno.write(file.rid, new TextEncoder().encode("Hello world"));
   * // advance cursor 6 bytes
   * const cursorPosition = await Deno.seek(file.rid, 6, Deno.SeekMode.Start);
   * console.log(cursorPosition);  // 6
   * const buf = new Uint8Array(100);
   * await file.read(buf);
   * console.log(new TextDecoder().decode(buf)); // "world"
   * ```
   *
   * The seek modes work as follows:
   *
   * ```ts
   * // Given file.rid pointing to file with "Hello world", which is 11 bytes long:
   * // Seek 6 bytes from the start of the file
   * console.log(await Deno.seek(file.rid, 6, Deno.SeekMode.Start)); // "6"
   * // Seek 2 more bytes from the current position
   * console.log(await Deno.seek(file.rid, 2, Deno.SeekMode.Current)); // "8"
   * // Seek backwards 2 bytes from the end of the file
   * console.log(await Deno.seek(file.rid, -2, Deno.SeekMode.End)); // "9" (e.g. 11-2)
   * ```
   */
  export function seek(
    rid: number,
    offset: number,
    whence: SeekMode,
  ): Promise<number>;

  /** Close the given resource ID (rid) which has been previously opened, such
   * as via opening or creating a file.  Closing a file when you are finished
   * with it is important to avoid leaking resources.
   *
   * ```ts
   * const file = await Deno.open("my_file.txt");
   * // do work with "file" object
   * Deno.close(file.rid);
   * ````
   */
  export function close(rid: number): void;

  /** The Deno abstraction for reading and writing files. */
  export class File
    implements
      Reader,
      ReaderSync,
      Writer,
      WriterSync,
      Seeker,
      SeekerSync,
      Closer {
    readonly rid: number;
    constructor(rid: number);
    write(p: Uint8Array): Promise<number>;
    writeSync(p: Uint8Array): number;
    read(p: Uint8Array): Promise<number | null>;
    readSync(p: Uint8Array): number | null;
    seek(offset: number, whence: SeekMode): Promise<number>;
    seekSync(offset: number, whence: SeekMode): number;
    close(): void;
  }

  /** A handle for `stdin`. */
  export const stdin: Reader & ReaderSync & Closer & { rid: number };
  /** A handle for `stdout`. */
  export const stdout: Writer & WriterSync & Closer & { rid: number };
  /** A handle for `stderr`. */
  export const stderr: Writer & WriterSync & Closer & { rid: number };

  export interface OpenOptions {
    /** Sets the option for read access. This option, when `true`, means that the
     * file should be read-able if opened. */
    read?: boolean;
    /** Sets the option for write access. This option, when `true`, means that
     * the file should be write-able if opened. If the file already exists,
     * any write calls on it will overwrite its contents, by default without
     * truncating it. */
    write?: boolean;
    /**Sets the option for the append mode. This option, when `true`, means that
     * writes will append to a file instead of overwriting previous contents.
     * Note that setting `{ write: true, append: true }` has the same effect as
     * setting only `{ append: true }`. */
    append?: boolean;
    /** Sets the option for truncating a previous file. If a file is
     * successfully opened with this option set it will truncate the file to `0`
     * size if it already exists. The file must be opened with write access
     * for truncate to work. */
    truncate?: boolean;
    /** Sets the option to allow creating a new file, if one doesn't already
     * exist at the specified path. Requires write or append access to be
     * used. */
    create?: boolean;
    /** Defaults to `false`. If set to `true`, no file, directory, or symlink is
     * allowed to exist at the target location. Requires write or append
     * access to be used. When createNew is set to `true`, create and truncate
     * are ignored. */
    createNew?: boolean;
    /** Permissions to use if creating the file (defaults to `0o666`, before
     * the process's umask).
     * Ignored on Windows. */
    mode?: number;
  }

  /**
   *
   *  Check if a given resource id (`rid`) is a TTY.
   *
   * ```ts
   * // This example is system and context specific
   * const nonTTYRid = Deno.openSync("my_file.txt").rid;
   * const ttyRid = Deno.openSync("/dev/tty6").rid;
   * console.log(Deno.isatty(nonTTYRid)); // false
   * console.log(Deno.isatty(ttyRid)); // true
   * Deno.close(nonTTYRid);
   * Deno.close(ttyRid);
   * ```
   */
  export function isatty(rid: number): boolean;

  /** A variable-sized buffer of bytes with `read()` and `write()` methods.
   *
   * Deno.Buffer is almost always used with some I/O like files and sockets. It
   * allows one to buffer up a download from a socket. Buffer grows and shrinks
   * as necessary.
   *
   * Deno.Buffer is NOT the same thing as Node's Buffer. Node's Buffer was
   * created in 2009 before JavaScript had the concept of ArrayBuffers. It's
   * simply a non-standard ArrayBuffer.
   *
   * ArrayBuffer is a fixed memory allocation. Deno.Buffer is implemented on top
   * of ArrayBuffer.
   *
   * Based on [Go Buffer](https://golang.org/pkg/bytes/#Buffer). */
  export class Buffer implements Reader, ReaderSync, Writer, WriterSync {
    constructor(ab?: ArrayBuffer);
    /** Returns a slice holding the unread portion of the buffer.
     *
     * The slice is valid for use only until the next buffer modification (that
     * is, only until the next call to a method like `read()`, `write()`,
     * `reset()`, or `truncate()`). If `options.copy` is false the slice aliases the buffer content at
     * least until the next buffer modification, so immediate changes to the
     * slice will affect the result of future reads.
     * @param options Defaults to `{ copy: true }`
     */
    bytes(options?: { copy?: boolean }): Uint8Array;
    /** Returns whether the unread portion of the buffer is empty. */
    empty(): boolean;
    /** A read only number of bytes of the unread portion of the buffer. */
    readonly length: number;
    /** The read only capacity of the buffer's underlying byte slice, that is,
     * the total space allocated for the buffer's data. */
    readonly capacity: number;
    /** Discards all but the first `n` unread bytes from the buffer but
     * continues to use the same allocated storage. It throws if `n` is
     * negative or greater than the length of the buffer. */
    truncate(n: number): void;
    /** Resets the buffer to be empty, but it retains the underlying storage for
     * use by future writes. `.reset()` is the same as `.truncate(0)`. */
    reset(): void;
    /** Reads the next `p.length` bytes from the buffer or until the buffer is
     * drained. Returns the number of bytes read. If the buffer has no data to
     * return, the return is EOF (`null`). */
    readSync(p: Uint8Array): number | null;
    /** Reads the next `p.length` bytes from the buffer or until the buffer is
     * drained. Resolves to the number of bytes read. If the buffer has no
     * data to return, resolves to EOF (`null`).
     *
     * NOTE: This methods reads bytes sychronously; it's provided for
     * compatibility with `Reader` interfaces.
     */
    read(p: Uint8Array): Promise<number | null>;
    writeSync(p: Uint8Array): number;
    /** NOTE: This methods writes bytes sychronously; it's provided for
     * compatibility with `Writer` interface. */
    write(p: Uint8Array): Promise<number>;
    /** Grows the buffer's capacity, if necessary, to guarantee space for
     * another `n` bytes. After `.grow(n)`, at least `n` bytes can be written to
     * the buffer without another allocation. If `n` is negative, `.grow()` will
     * throw. If the buffer can't grow it will throw an error.
     *
     * Based on Go Lang's
     * [Buffer.Grow](https://golang.org/pkg/bytes/#Buffer.Grow). */
    grow(n: number): void;
    /** Reads data from `r` until EOF (`null`) and appends it to the buffer,
     * growing the buffer as needed. It resolves to the number of bytes read.
     * If the buffer becomes too large, `.readFrom()` will reject with an error.
     *
     * Based on Go Lang's
     * [Buffer.ReadFrom](https://golang.org/pkg/bytes/#Buffer.ReadFrom). */
    readFrom(r: Reader): Promise<number>;
    /** Reads data from `r` until EOF (`null`) and appends it to the buffer,
     * growing the buffer as needed. It returns the number of bytes read. If the
     * buffer becomes too large, `.readFromSync()` will throw an error.
     *
     * Based on Go Lang's
     * [Buffer.ReadFrom](https://golang.org/pkg/bytes/#Buffer.ReadFrom). */
    readFromSync(r: ReaderSync): number;
  }

  /** Read Reader `r` until EOF (`null`) and resolve to the content as
   * Uint8Array`.
   *
   * ```ts
   * // Example from stdin
   * const stdinContent = await Deno.readAll(Deno.stdin);
   *
   * // Example from file
   * const file = await Deno.open("my_file.txt", {read: true});
   * const myFileContent = await Deno.readAll(file);
   * Deno.close(file.rid);
   *
   * // Example from buffer
   * const myData = new Uint8Array(100);
   * // ... fill myData array with data
   * const reader = new Deno.Buffer(myData.buffer as ArrayBuffer);
   * const bufferContent = await Deno.readAll(reader);
   * ```
   */
  export function readAll(r: Reader): Promise<Uint8Array>;

  /** Synchronously reads Reader `r` until EOF (`null`) and returns the content
   * as `Uint8Array`.
   *
   * ```ts
   * // Example from stdin
   * const stdinContent = Deno.readAllSync(Deno.stdin);
   *
   * // Example from file
   * const file = Deno.openSync("my_file.txt", {read: true});
   * const myFileContent = Deno.readAllSync(file);
   * Deno.close(file.rid);
   *
   * // Example from buffer
   * const myData = new Uint8Array(100);
   * // ... fill myData array with data
   * const reader = new Deno.Buffer(myData.buffer as ArrayBuffer);
   * const bufferContent = Deno.readAllSync(reader);
   * ```
   */
  export function readAllSync(r: ReaderSync): Uint8Array;

  /** Write all the content of the array buffer (`arr`) to the writer (`w`).
   *
   * ```ts
   * // Example writing to stdout
   * const contentBytes = new TextEncoder().encode("Hello World");
   * await Deno.writeAll(Deno.stdout, contentBytes);
   *
   * // Example writing to file
   * const contentBytes = new TextEncoder().encode("Hello World");
   * const file = await Deno.open('test.file', {write: true});
   * await Deno.writeAll(file, contentBytes);
   * Deno.close(file.rid);
   *
   * // Example writing to buffer
   * const contentBytes = new TextEncoder().encode("Hello World");
   * const writer = new Deno.Buffer();
   * await Deno.writeAll(writer, contentBytes);
   * console.log(writer.bytes().length);  // 11
   * ```
   */
  export function writeAll(w: Writer, arr: Uint8Array): Promise<void>;

  /** Synchronously write all the content of the array buffer (`arr`) to the
   * writer (`w`).
   *
   * ```ts
   * // Example writing to stdout
   * const contentBytes = new TextEncoder().encode("Hello World");
   * Deno.writeAllSync(Deno.stdout, contentBytes);
   *
   * // Example writing to file
   * const contentBytes = new TextEncoder().encode("Hello World");
   * const file = Deno.openSync('test.file', {write: true});
   * Deno.writeAllSync(file, contentBytes);
   * Deno.close(file.rid);
   *
   * // Example writing to buffer
   * const contentBytes = new TextEncoder().encode("Hello World");
   * const writer = new Deno.Buffer();
   * Deno.writeAllSync(writer, contentBytes);
   * console.log(writer.bytes().length);  // 11
   * ```
   */
  export function writeAllSync(w: WriterSync, arr: Uint8Array): void;

  export interface MkdirOptions {
    /** Defaults to `false`. If set to `true`, means that any intermediate
     * directories will also be created (as with the shell command `mkdir -p`).
     * Intermediate directories are created with the same permissions.
     * When recursive is set to `true`, succeeds silently (without changing any
     * permissions) if a directory already exists at the path, or if the path
     * is a symlink to an existing directory. */
    recursive?: boolean;
    /** Permissions to use when creating the directory (defaults to `0o777`,
     * before the process's umask).
     * Ignored on Windows. */
    mode?: number;
  }

  /** Synchronously creates a new directory with the specified path.
   *
   * ```ts
   * Deno.mkdirSync("new_dir");
   * Deno.mkdirSync("nested/directories", { recursive: true });
   * Deno.mkdirSync("restricted_access_dir", { mode: 0o700 });
   * ```
   *
   * Defaults to throwing error if the directory already exists.
   *
   * Requires `allow-write` permission. */
  export function mkdirSync(path: string | URL, options?: MkdirOptions): void;

  /** Creates a new directory with the specified path.
   *
   * ```ts
   * await Deno.mkdir("new_dir");
   * await Deno.mkdir("nested/directories", { recursive: true });
   * await Deno.mkdir("restricted_access_dir", { mode: 0o700 });
   * ```
   *
   * Defaults to throwing error if the directory already exists.
   *
   * Requires `allow-write` permission. */
  export function mkdir(
    path: string | URL,
    options?: MkdirOptions,
  ): Promise<void>;

  export interface MakeTempOptions {
    /** Directory where the temporary directory should be created (defaults to
     * the env variable TMPDIR, or the system's default, usually /tmp).
     *
     * Note that if the passed `dir` is relative, the path returned by
     * makeTempFile() and makeTempDir() will also be relative. Be mindful of
     * this when changing working directory. */
    dir?: string;
    /** String that should precede the random portion of the temporary
     * directory's name. */
    prefix?: string;
    /** String that should follow the random portion of the temporary
     * directory's name. */
    suffix?: string;
  }

  /** Synchronously creates a new temporary directory in the default directory
   * for temporary files (see also `Deno.dir("temp")`), unless `dir` is specified.
   * Other optional options include prefixing and suffixing the directory name
   * with `prefix` and `suffix` respectively.
   *
   * The full path to the newly created directory is returned.
   *
   * Multiple programs calling this function simultaneously will create different
   * directories. It is the caller's responsibility to remove the directory when
   * no longer needed.
   *
   * ```ts
   * const tempDirName0 = Deno.makeTempDirSync();  // e.g. /tmp/2894ea76
   * const tempDirName1 = Deno.makeTempDirSync({ prefix: 'my_temp' });  // e.g. /tmp/my_temp339c944d
   * ```
   *
   * Requires `allow-write` permission. */
  // TODO(ry) Doesn't check permissions.
  export function makeTempDirSync(options?: MakeTempOptions): string;

  /** Creates a new temporary directory in the default directory for temporary
   * files (see also `Deno.dir("temp")`), unless `dir` is specified.  Other
   * optional options include prefixing and suffixing the directory name with
   * `prefix` and `suffix` respectively.
   *
   * This call resolves to the full path to the newly created directory.
   *
   * Multiple programs calling this function simultaneously will create different
   * directories. It is the caller's responsibility to remove the directory when
   * no longer needed.
   *
   * ```ts
   * const tempDirName0 = await Deno.makeTempDir();  // e.g. /tmp/2894ea76
   * const tempDirName1 = await Deno.makeTempDir({ prefix: 'my_temp' }); // e.g. /tmp/my_temp339c944d
   * ```
   *
   * Requires `allow-write` permission. */
  // TODO(ry) Doesn't check permissions.
  export function makeTempDir(options?: MakeTempOptions): Promise<string>;

  /** Synchronously creates a new temporary file in the default directory for
   * temporary files (see also `Deno.dir("temp")`), unless `dir` is specified.
   * Other optional options include prefixing and suffixing the directory name
   * with `prefix` and `suffix` respectively.
   *
   * The full path to the newly created file is returned.
   *
   * Multiple programs calling this function simultaneously will create different
   * files. It is the caller's responsibility to remove the file when no longer
   * needed.
   *
   * ```ts
   * const tempFileName0 = Deno.makeTempFileSync(); // e.g. /tmp/419e0bf2
   * const tempFileName1 = Deno.makeTempFileSync({ prefix: 'my_temp' });  // e.g. /tmp/my_temp754d3098
   * ```
   *
   * Requires `allow-write` permission. */
  export function makeTempFileSync(options?: MakeTempOptions): string;

  /** Creates a new temporary file in the default directory for temporary
   * files (see also `Deno.dir("temp")`), unless `dir` is specified.  Other
   * optional options include prefixing and suffixing the directory name with
   * `prefix` and `suffix` respectively.
   *
   * This call resolves to the full path to the newly created file.
   *
   * Multiple programs calling this function simultaneously will create different
   * files. It is the caller's responsibility to remove the file when no longer
   * needed.
   *
   * ```ts
   * const tmpFileName0 = await Deno.makeTempFile();  // e.g. /tmp/419e0bf2
   * const tmpFileName1 = await Deno.makeTempFile({ prefix: 'my_temp' });  // e.g. /tmp/my_temp754d3098
   * ```
   *
   * Requires `allow-write` permission. */
  export function makeTempFile(options?: MakeTempOptions): Promise<string>;

  /** Synchronously changes the permission of a specific file/directory of
   * specified path.  Ignores the process's umask.
   *
   * ```ts
   * Deno.chmodSync("/path/to/file", 0o666);
   * ```
   *
   * For a full description, see [chmod](#chmod)
   *
   * NOTE: This API currently throws on Windows
   *
   * Requires `allow-write` permission. */
  export function chmodSync(path: string | URL, mode: number): void;

  /** Changes the permission of a specific file/directory of specified path.
   * Ignores the process's umask.
   *
   * ```ts
   * await Deno.chmod("/path/to/file", 0o666);
   * ```
   *
   * The mode is a sequence of 3 octal numbers.  The first/left-most number
   * specifies the permissions for the owner.  The second number specifies the
   * permissions for the group. The last/right-most number specifies the
   * permissions for others.  For example, with a mode of 0o764, the owner (7) can
   * read/write/execute, the group (6) can read/write and everyone else (4) can
   * read only.
   *
   * | Number | Description |
   * | ------ | ----------- |
   * | 7      | read, write, and execute |
   * | 6      | read and write |
   * | 5      | read and execute |
   * | 4      | read only |
   * | 3      | write and execute |
   * | 2      | write only |
   * | 1      | execute only |
   * | 0      | no permission |
   *
   * NOTE: This API currently throws on Windows
   *
   * Requires `allow-write` permission. */
  export function chmod(path: string | URL, mode: number): Promise<void>;

  /** Synchronously change owner of a regular file or directory. This functionality
   * is not available on Windows.
   *
   * ```ts
   * Deno.chownSync("myFile.txt", 1000, 1002);
   * ```
   *
   * Requires `allow-write` permission.
   *
   * Throws Error (not implemented) if executed on Windows
   *
   * @param path path to the file
   * @param uid user id (UID) of the new owner, or `null` for no change
   * @param gid group id (GID) of the new owner, or `null` for no change
   */
  export function chownSync(
    path: string | URL,
    uid: number | null,
    gid: number | null,
  ): void;

  /** Change owner of a regular file or directory. This functionality
   * is not available on Windows.
   *
   * ```ts
   * await Deno.chown("myFile.txt", 1000, 1002);
   * ```
   *
   * Requires `allow-write` permission.
   *
   * Throws Error (not implemented) if executed on Windows
   *
   * @param path path to the file
   * @param uid user id (UID) of the new owner, or `null` for no change
   * @param gid group id (GID) of the new owner, or `null` for no change
   */
  export function chown(
    path: string | URL,
    uid: number | null,
    gid: number | null,
  ): Promise<void>;

  export interface RemoveOptions {
    /** Defaults to `false`. If set to `true`, path will be removed even if
     * it's a non-empty directory. */
    recursive?: boolean;
  }

  /** Synchronously removes the named file or directory.
   *
   * ```ts
   * Deno.removeSync("/path/to/empty_dir/or/file");
   * Deno.removeSync("/path/to/populated_dir/or/file", { recursive: true });
   * ```
   *
   * Throws error if permission denied, path not found, or path is a non-empty
   * directory and the `recursive` option isn't set to `true`.
   *
   * Requires `allow-write` permission. */
  export function removeSync(path: string | URL, options?: RemoveOptions): void;

  /** Removes the named file or directory.
   *
   * ```ts
   * await Deno.remove("/path/to/empty_dir/or/file");
   * await Deno.remove("/path/to/populated_dir/or/file", { recursive: true });
   * ```
   *
   * Throws error if permission denied, path not found, or path is a non-empty
   * directory and the `recursive` option isn't set to `true`.
   *
   * Requires `allow-write` permission. */
  export function remove(
    path: string | URL,
    options?: RemoveOptions,
  ): Promise<void>;

  /** Synchronously renames (moves) `oldpath` to `newpath`. Paths may be files or
   * directories.  If `newpath` already exists and is not a directory,
   * `renameSync()` replaces it. OS-specific restrictions may apply when
   * `oldpath` and `newpath` are in different directories.
   *
   * ```ts
   * Deno.renameSync("old/path", "new/path");
   * ```
   *
   * On Unix, this operation does not follow symlinks at either path.
   *
   * It varies between platforms when the operation throws errors, and if so what
   * they are. It's always an error to rename anything to a non-empty directory.
   *
   * Requires `allow-read` and `allow-write` permissions. */
  export function renameSync(oldpath: string, newpath: string): void;

  /** Renames (moves) `oldpath` to `newpath`.  Paths may be files or directories.
   * If `newpath` already exists and is not a directory, `rename()` replaces it.
   * OS-specific restrictions may apply when `oldpath` and `newpath` are in
   * different directories.
   *
   * ```ts
   * await Deno.rename("old/path", "new/path");
   * ```
   *
   * On Unix, this operation does not follow symlinks at either path.
   *
   * It varies between platforms when the operation throws errors, and if so what
   * they are. It's always an error to rename anything to a non-empty directory.
   *
   * Requires `allow-read` and `allow-write` permission. */
  export function rename(oldpath: string, newpath: string): Promise<void>;

  /** Synchronously reads and returns the entire contents of a file as utf8 encoded string
   *  encoded string. Reading a directory returns an empty string.
   *
   * ```ts
   * const data = Deno.readTextFileSync("hello.txt");
   * console.log(data);
   * ```
   *
   * Requires `allow-read` permission. */
  export function readTextFileSync(path: string | URL): string;

  /** Asynchronously reads and returns the entire contents of a file as a utf8
   *  encoded string. Reading a directory returns an empty data array.
   *
   * ```ts
   * const data = await Deno.readTextFile("hello.txt");
   * console.log(data);
   * ```
   *
   * Requires `allow-read` permission. */
  export function readTextFile(path: string | URL): Promise<string>;

  /** Synchronously reads and returns the entire contents of a file as an array
   * of bytes. `TextDecoder` can be used to transform the bytes to string if
   * required.  Reading a directory returns an empty data array.
   *
   * ```ts
   * const decoder = new TextDecoder("utf-8");
   * const data = Deno.readFileSync("hello.txt");
   * console.log(decoder.decode(data));
   * ```
   *
   * Requires `allow-read` permission. */
  export function readFileSync(path: string | URL): Uint8Array;

  /** Reads and resolves to the entire contents of a file as an array of bytes.
   * `TextDecoder` can be used to transform the bytes to string if required.
   * Reading a directory returns an empty data array.
   *
   * ```ts
   * const decoder = new TextDecoder("utf-8");
   * const data = await Deno.readFile("hello.txt");
   * console.log(decoder.decode(data));
   * ```
   *
   * Requires `allow-read` permission. */
  export function readFile(path: string | URL): Promise<Uint8Array>;

  /** A FileInfo describes a file and is returned by `stat`, `lstat`,
   * `statSync`, `lstatSync`. */
  export interface FileInfo {
    /** True if this is info for a regular file. Mutually exclusive to
     * `FileInfo.isDirectory` and `FileInfo.isSymlink`. */
    isFile: boolean;
    /** True if this is info for a regular directory. Mutually exclusive to
     * `FileInfo.isFile` and `FileInfo.isSymlink`. */
    isDirectory: boolean;
    /** True if this is info for a symlink. Mutually exclusive to
     * `FileInfo.isFile` and `FileInfo.isDirectory`. */
    isSymlink: boolean;
    /** The size of the file, in bytes. */
    size: number;
    /** The last modification time of the file. This corresponds to the `mtime`
     * field from `stat` on Linux/Mac OS and `ftLastWriteTime` on Windows. This
     * may not be available on all platforms. */
    mtime: Date | null;
    /** The last access time of the file. This corresponds to the `atime`
     * field from `stat` on Unix and `ftLastAccessTime` on Windows. This may not
     * be available on all platforms. */
    atime: Date | null;
    /** The creation time of the file. This corresponds to the `birthtime`
     * field from `stat` on Mac/BSD and `ftCreationTime` on Windows. This may
     * not be available on all platforms. */
    birthtime: Date | null;
    /** ID of the device containing the file.
     *
     * _Linux/Mac OS only._ */
    dev: number | null;
    /** Inode number.
     *
     * _Linux/Mac OS only._ */
    ino: number | null;
    /** **UNSTABLE**: Match behavior with Go on Windows for `mode`.
     *
     * The underlying raw `st_mode` bits that contain the standard Unix
     * permissions for this file/directory. */
    mode: number | null;
    /** Number of hard links pointing to this file.
     *
     * _Linux/Mac OS only._ */
    nlink: number | null;
    /** User ID of the owner of this file.
     *
     * _Linux/Mac OS only._ */
    uid: number | null;
    /** Group ID of the owner of this file.
     *
     * _Linux/Mac OS only._ */
    gid: number | null;
    /** Device ID of this file.
     *
     * _Linux/Mac OS only._ */
    rdev: number | null;
    /** Blocksize for filesystem I/O.
     *
     * _Linux/Mac OS only._ */
    blksize: number | null;
    /** Number of blocks allocated to the file, in 512-byte units.
     *
     * _Linux/Mac OS only._ */
    blocks: number | null;
  }

  /** Returns absolute normalized path, with symbolic links resolved.
   *
   * ```ts
   * // e.g. given /home/alice/file.txt and current directory /home/alice
   * Deno.symlinkSync("file.txt", "symlink_file.txt");
   * const realPath = Deno.realPathSync("./file.txt");
   * const realSymLinkPath = Deno.realPathSync("./symlink_file.txt");
   * console.log(realPath);  // outputs "/home/alice/file.txt"
   * console.log(realSymLinkPath);  // outputs "/home/alice/file.txt"
   * ```
   *
   * Requires `allow-read` permission for the target path.
   * Also requires `allow-read` permission for the CWD if the target path is
   * relative.*/
  export function realPathSync(path: string): string;

  /** Resolves to the absolute normalized path, with symbolic links resolved.
   *
   * ```ts
   * // e.g. given /home/alice/file.txt and current directory /home/alice
   * await Deno.symlink("file.txt", "symlink_file.txt");
   * const realPath = await Deno.realPath("./file.txt");
   * const realSymLinkPath = await Deno.realPath("./symlink_file.txt");
   * console.log(realPath);  // outputs "/home/alice/file.txt"
   * console.log(realSymLinkPath);  // outputs "/home/alice/file.txt"
   * ```
   *
   * Requires `allow-read` permission for the target path.
   * Also requires `allow-read` permission for the CWD if the target path is
   * relative.*/
  export function realPath(path: string): Promise<string>;

  export interface DirEntry {
    name: string;
    isFile: boolean;
    isDirectory: boolean;
    isSymlink: boolean;
  }

  /** Synchronously reads the directory given by `path` and returns an iterable
   * of `Deno.DirEntry`.
   *
   * ```ts
   * for (const dirEntry of Deno.readDirSync("/")) {
   *   console.log(dirEntry.name);
   * }
   * ```
   *
   * Throws error if `path` is not a directory.
   *
   * Requires `allow-read` permission. */
  export function readDirSync(path: string | URL): Iterable<DirEntry>;

  /** Reads the directory given by `path` and returns an async iterable of
   * `Deno.DirEntry`.
   *
   * ```ts
   * for await (const dirEntry of Deno.readDir("/")) {
   *   console.log(dirEntry.name);
   * }
   * ```
   *
   * Throws error if `path` is not a directory.
   *
   * Requires `allow-read` permission. */
  export function readDir(path: string | URL): AsyncIterable<DirEntry>;

  /** Synchronously copies the contents and permissions of one file to another
   * specified path, by default creating a new file if needed, else overwriting.
   * Fails if target path is a directory or is unwritable.
   *
   * ```ts
   * Deno.copyFileSync("from.txt", "to.txt");
   * ```
   *
   * Requires `allow-read` permission on fromPath.
   * Requires `allow-write` permission on toPath. */
  export function copyFileSync(
    fromPath: string | URL,
    toPath: string | URL,
  ): void;

  /** Copies the contents and permissions of one file to another specified path,
   * by default creating a new file if needed, else overwriting. Fails if target
   * path is a directory or is unwritable.
   *
   * ```ts
   * await Deno.copyFile("from.txt", "to.txt");
   * ```
   *
   * Requires `allow-read` permission on fromPath.
   * Requires `allow-write` permission on toPath. */
  export function copyFile(
    fromPath: string | URL,
    toPath: string | URL,
  ): Promise<void>;

  /** Returns the full path destination of the named symbolic link.
   *
   * ```ts
   * Deno.symlinkSync("./test.txt", "./test_link.txt");
   * const target = Deno.readLinkSync("./test_link.txt"); // full path of ./test.txt
   * ```
   *
   * Throws TypeError if called with a hard link
   *
   * Requires `allow-read` permission. */
  export function readLinkSync(path: string): string;

  /** Resolves to the full path destination of the named symbolic link.
   *
   * ```ts
   * await Deno.symlink("./test.txt", "./test_link.txt");
   * const target = await Deno.readLink("./test_link.txt"); // full path of ./test.txt
   * ```
   *
   * Throws TypeError if called with a hard link
   *
   * Requires `allow-read` permission. */
  export function readLink(path: string): Promise<string>;

  /** Resolves to a `Deno.FileInfo` for the specified `path`. If `path` is a
   * symlink, information for the symlink will be returned instead of what it
   * points to.
   *
   * ```ts
   * import { assert } from "https://deno.land/std/testing/asserts.ts";
   * const fileInfo = await Deno.lstat("hello.txt");
   * assert(fileInfo.isFile);
   * ```
   *
   * Requires `allow-read` permission. */
  export function lstat(path: string | URL): Promise<FileInfo>;

  /** Synchronously returns a `Deno.FileInfo` for the specified `path`. If
   * `path` is a symlink, information for the symlink will be returned instead of
   * what it points to..
   *
   * ```ts
   * const fileInfo = Deno.lstatSync("hello.txt");
   * assert(fileInfo.isFile);
   * ```
   *
   * Requires `allow-read` permission. */
  export function lstatSync(path: string | URL): FileInfo;

  /** Resolves to a `Deno.FileInfo` for the specified `path`. Will always
   * follow symlinks.
   *
   * ```ts
   * import { assert } from "https://deno.land/std/testing/asserts.ts";
   * const fileInfo = await Deno.stat("hello.txt");
   * assert(fileInfo.isFile);
   * ```
   *
   * Requires `allow-read` permission. */
  export function stat(path: string | URL): Promise<FileInfo>;

  /** Synchronously returns a `Deno.FileInfo` for the specified `path`. Will
   * always follow symlinks.
   *
   * ```ts
   * import { assert } from "https://deno.land/std/testing/asserts.ts";
   * const fileInfo = Deno.statSync("hello.txt");
   * assert(fileInfo.isFile);
   * ```
   *
   * Requires `allow-read` permission. */
  export function statSync(path: string | URL): FileInfo;

  /** Options for writing to a file. */
  export interface WriteFileOptions {
    /** Defaults to `false`. If set to `true`, will append to a file instead of
     * overwriting previous contents. */
    append?: boolean;
    /** Sets the option to allow creating a new file, if one doesn't already
     * exist at the specified path (defaults to `true`). */
    create?: boolean;
    /** Permissions always applied to file. */
    mode?: number;
  }

  /** Synchronously write `data` to the given `path`, by default creating a new
   * file if needed, else overwriting.
   *
   * ```ts
   * const encoder = new TextEncoder();
   * const data = encoder.encode("Hello world\n");
   * Deno.writeFileSync("hello1.txt", data);  // overwrite "hello1.txt" or create it
   * Deno.writeFileSync("hello2.txt", data, {create: false});  // only works if "hello2.txt" exists
   * Deno.writeFileSync("hello3.txt", data, {mode: 0o777});  // set permissions on new file
   * Deno.writeFileSync("hello4.txt", data, {append: true});  // add data to the end of the file
   * ```
   *
   * Requires `allow-write` permission, and `allow-read` if `options.create` is
   * `false`.
   */
  export function writeFileSync(
    path: string | URL,
    data: Uint8Array,
    options?: WriteFileOptions,
  ): void;

  /** Write `data` to the given `path`, by default creating a new file if needed,
   * else overwriting.
   *
   * ```ts
   * const encoder = new TextEncoder();
   * const data = encoder.encode("Hello world\n");
   * await Deno.writeFile("hello1.txt", data);  // overwrite "hello1.txt" or create it
   * await Deno.writeFile("hello2.txt", data, {create: false});  // only works if "hello2.txt" exists
   * await Deno.writeFile("hello3.txt", data, {mode: 0o777});  // set permissions on new file
   * await Deno.writeFile("hello4.txt", data, {append: true});  // add data to the end of the file
   * ```
   *
   * Requires `allow-write` permission, and `allow-read` if `options.create` is `false`.
   */
  export function writeFile(
    path: string | URL,
    data: Uint8Array,
    options?: WriteFileOptions,
  ): Promise<void>;

  /** Synchronously write string `data` to the given `path`, by default creating a new file if needed,
   * else overwriting.
   *
   * ```ts
   * await Deno.writeTextFileSync("hello1.txt", "Hello world\n");  // overwrite "hello1.txt" or create it
   * ```
   *
   * Requires `allow-write` permission, and `allow-read` if `options.create` is `false`.
   */
  export function writeTextFileSync(
    path: string | URL,
    data: string,
    options?: WriteFileOptions,
  ): void;

  /** Asynchronously write string `data` to the given `path`, by default creating a new file if needed,
   * else overwriting.
   *
   * ```ts
   * await Deno.writeTextFile("hello1.txt", "Hello world\n");  // overwrite "hello1.txt" or create it
   * ```
   *
   * Requires `allow-write` permission, and `allow-read` if `options.create` is `false`.
   */
  export function writeTextFile(
    path: string | URL,
    data: string,
    options?: WriteFileOptions,
  ): Promise<void>;

  /** Synchronously truncates or extends the specified file, to reach the
   * specified `len`.  If `len` is not specified then the entire file contents
   * are truncated.
   *
   * ```ts
   * // truncate the entire file
   * Deno.truncateSync("my_file.txt");
   *
   * // truncate part of the file
   * const file = Deno.makeTempFileSync();
   * Deno.writeFileSync(file, new TextEncoder().encode("Hello World"));
   * Deno.truncateSync(file, 7);
   * const data = Deno.readFileSync(file);
   * console.log(new TextDecoder().decode(data));
   * ```
   *
   * Requires `allow-write` permission. */
  export function truncateSync(name: string, len?: number): void;

  /** Truncates or extends the specified file, to reach the specified `len`. If
   * `len` is not specified then the entire file contents are truncated.
   *
   * ```ts
   * // truncate the entire file
   * await Deno.truncate("my_file.txt");
   *
   * // truncate part of the file
   * const file = await Deno.makeTempFile();
   * await Deno.writeFile(file, new TextEncoder().encode("Hello World"));
   * await Deno.truncate(file, 7);
   * const data = await Deno.readFile(file);
   * console.log(new TextDecoder().decode(data));  // "Hello W"
   * ```
   *
   * Requires `allow-write` permission. */
  export function truncate(name: string, len?: number): Promise<void>;

  export interface NetAddr {
    transport: "tcp" | "udp";
    hostname: string;
    port: number;
  }

  export interface UnixAddr {
    transport: "unix" | "unixpacket";
    path: string;
  }

  export type Addr = NetAddr | UnixAddr;

  /** A generic network listener for stream-oriented protocols. */
  export interface Listener extends AsyncIterable<Conn> {
    /** Waits for and resolves to the next connection to the `Listener`. */
    accept(): Promise<Conn>;
    /** Close closes the listener. Any pending accept promises will be rejected
     * with errors. */
    close(): void;
    /** Return the address of the `Listener`. */
    readonly addr: Addr;

    /** Return the rid of the `Listener`. */
    readonly rid: number;

    [Symbol.asyncIterator](): AsyncIterableIterator<Conn>;
  }

  export interface Conn extends Reader, Writer, Closer {
    /** The local address of the connection. */
    readonly localAddr: Addr;
    /** The remote address of the connection. */
    readonly remoteAddr: Addr;
    /** The resource ID of the connection. */
    readonly rid: number;
    /** Shuts down (`shutdown(2)`) the writing side of the TCP connection. Most
     * callers should just use `close()`.
     *
     * **Unstable** because of lack of testing and because Deno.shutdown is also
     * unstable.
     * */
    closeWrite(): void;
  }

  export interface ListenOptions {
    /** The port to listen on. */
    port: number;
    /** A literal IP address or host name that can be resolved to an IP address.
     * If not specified, defaults to `0.0.0.0`. */
    hostname?: string;
  }

  /** Listen announces on the local transport address.
   *
   * ```ts
   * const listener1 = Deno.listen({ port: 80 })
   * const listener2 = Deno.listen({ hostname: "192.0.2.1", port: 80 })
   * const listener3 = Deno.listen({ hostname: "[2001:db8::1]", port: 80 });
   * const listener4 = Deno.listen({ hostname: "golang.org", port: 80, transport: "tcp" });
   * ```
   *
   * Requires `allow-net` permission. */
  export function listen(
    options: ListenOptions & { transport?: "tcp" },
  ): Listener;

  export interface ListenTlsOptions extends ListenOptions {
    /** Server certificate file. */
    certFile: string;
    /** Server public key file. */
    keyFile: string;

    transport?: "tcp";
  }

  /** Listen announces on the local transport address over TLS (transport layer
   * security).
   *
   * ```ts
   * const lstnr = Deno.listenTls({ port: 443, certFile: "./server.crt", keyFile: "./server.key" });
   * ```
   *
   * Requires `allow-net` permission. */
  export function listenTls(options: ListenTlsOptions): Listener;

  export interface ConnectOptions {
    /** The port to connect to. */
    port: number;
    /** A literal IP address or host name that can be resolved to an IP address.
     * If not specified, defaults to `127.0.0.1`. */
    hostname?: string;
    transport?: "tcp";
  }

  /**
   * Connects to the hostname (default is "127.0.0.1") and port on the named
   * transport (default is "tcp"), and resolves to the connection (`Conn`).
   *
   * ```ts
   * const conn1 = await Deno.connect({ port: 80 });
   * const conn2 = await Deno.connect({ hostname: "192.0.2.1", port: 80 });
   * const conn3 = await Deno.connect({ hostname: "[2001:db8::1]", port: 80 });
   * const conn4 = await Deno.connect({ hostname: "golang.org", port: 80, transport: "tcp" });
   * ```
   *
   * Requires `allow-net` permission for "tcp". */
  export function connect(options: ConnectOptions): Promise<Conn>;

  export interface ConnectTlsOptions {
    /** The port to connect to. */
    port: number;
    /** A literal IP address or host name that can be resolved to an IP address.
     * If not specified, defaults to `127.0.0.1`. */
    hostname?: string;
    /** Server certificate file. */
    certFile?: string;
  }

  /** Establishes a secure connection over TLS (transport layer security) using
   * an optional cert file, hostname (default is "127.0.0.1") and port.  The
   * cert file is optional and if not included Mozilla's root certificates will
   * be used (see also https://github.com/ctz/webpki-roots for specifics)
   *
   * ```ts
   * const conn1 = await Deno.connectTls({ port: 80 });
   * const conn2 = await Deno.connectTls({ certFile: "./certs/my_custom_root_CA.pem", hostname: "192.0.2.1", port: 80 });
   * const conn3 = await Deno.connectTls({ hostname: "[2001:db8::1]", port: 80 });
   * const conn4 = await Deno.connectTls({ certFile: "./certs/my_custom_root_CA.pem", hostname: "golang.org", port: 80});
   * ```
   *
   * Requires `allow-net` permission.
   */
  export function connectTls(options: ConnectTlsOptions): Promise<Conn>;

  export interface Metrics {
    opsDispatched: number;
    opsDispatchedSync: number;
    opsDispatchedAsync: number;
    opsDispatchedAsyncUnref: number;
    opsCompleted: number;
    opsCompletedSync: number;
    opsCompletedAsync: number;
    opsCompletedAsyncUnref: number;
    bytesSentControl: number;
    bytesSentData: number;
    bytesReceived: number;
  }

  /** Receive metrics from the privileged side of Deno. This is primarily used
   * in the development of Deno. 'Ops', also called 'bindings', are the go-between
   * between Deno JavaScript and Deno Rust.
   *
   *      > console.table(Deno.metrics())
   *      ┌─────────────────────────┬────────┐
   *      │         (index)         │ Values │
   *      ├─────────────────────────┼────────┤
   *      │      opsDispatched      │   3    │
   *      │    opsDispatchedSync    │   2    │
   *      │   opsDispatchedAsync    │   1    │
   *      │ opsDispatchedAsyncUnref │   0    │
   *      │      opsCompleted       │   3    │
   *      │    opsCompletedSync     │   2    │
   *      │    opsCompletedAsync    │   1    │
   *      │ opsCompletedAsyncUnref  │   0    │
   *      │    bytesSentControl     │   73   │
   *      │      bytesSentData      │   0    │
   *      │      bytesReceived      │  375   │
   *      └─────────────────────────┴────────┘
   */
  export function metrics(): Metrics;

  interface ResourceMap {
    // eslint-disable-next-line @typescript-eslint/no-explicit-any
    [rid: number]: any;
  }

  /** Returns a map of open resource ids (rid) along with their string
   * representations. This is an internal API and as such resource
   * representation has `any` type; that means it can change any time.
   *
   * ```ts
   * console.log(Deno.resources());
   * // { 0: "stdin", 1: "stdout", 2: "stderr" }
   * Deno.openSync('../test.file');
   * console.log(Deno.resources());
   * // { 0: "stdin", 1: "stdout", 2: "stderr", 3: "fsFile" }
   * ```
   */
  export function resources(): ResourceMap;

  export interface FsEvent {
    kind: "any" | "access" | "create" | "modify" | "remove";
    paths: string[];
  }

  /** Watch for file system events against one or more `paths`, which can be files
   * or directories.  These paths must exist already.  One user action (e.g.
   * `touch test.file`) can  generate multiple file system events.  Likewise,
   * one user action can result in multiple file paths in one event (e.g. `mv
   * old_name.txt new_name.txt`).  Recursive option is `true` by default and,
   * for directories, will watch the specified directory and all sub directories.
   * Note that the exact ordering of the events can vary between operating systems.
   *
   * ```ts
   * const watcher = Deno.watchFs("/");
   * for await (const event of watcher) {
   *    console.log(">>>> event", event);
   *    // { kind: "create", paths: [ "/foo.txt" ] }
   * }
   *```
   *
   * Requires `allow-read` permission.
   */
  export function watchFs(
    paths: string | string[],
    options?: { recursive: boolean },
  ): AsyncIterableIterator<FsEvent>;

  export class Process<T extends RunOptions = RunOptions> {
    readonly rid: number;
    readonly pid: number;
    readonly stdin: T["stdin"] extends "piped" ? Writer & Closer
      : (Writer & Closer) | null;
    readonly stdout: T["stdout"] extends "piped" ? Reader & Closer
      : (Reader & Closer) | null;
    readonly stderr: T["stderr"] extends "piped" ? Reader & Closer
      : (Reader & Closer) | null;
    /** Resolves to the current status of the process. */
    status(): Promise<ProcessStatus>;
    /** Buffer the stdout until EOF and return it as `Uint8Array`.
     *
     * You must set stdout to `"piped"` when creating the process.
     *
     * This calls `close()` on stdout after its done. */
    output(): Promise<Uint8Array>;
    /** Buffer the stderr until EOF and return it as `Uint8Array`.
     *
     * You must set stderr to `"piped"` when creating the process.
     *
     * This calls `close()` on stderr after its done. */
    stderrOutput(): Promise<Uint8Array>;
    close(): void;

    /** **UNSTABLE**: The `signo` argument may change to require the Deno.Signal
     * enum.
     *
     * Send a signal to process. This functionality currently only works on
     * Linux and Mac OS.
     */
    kill(signo: number): void;
  }

  export type ProcessStatus =
    | {
      success: true;
      code: 0;
      signal?: undefined;
    }
    | {
      success: false;
      code: number;
      signal?: number;
    };

  export interface RunOptions {
    /** Arguments to pass. Note, the first element needs to be a path to the
     * binary */
    cmd: string[];
    cwd?: string;
    env?: {
      [key: string]: string;
    };
    stdout?: "inherit" | "piped" | "null" | number;
    stderr?: "inherit" | "piped" | "null" | number;
    stdin?: "inherit" | "piped" | "null" | number;
  }

  /** Spawns new subprocess.  RunOptions must contain at a minimum the `opt.cmd`,
   * an array of program arguments, the first of which is the binary.
   *
   * ```ts
   * const p = Deno.run({
   *   cmd: ["echo", "hello"],
   * });
   * ```
   *
   * Subprocess uses same working directory as parent process unless `opt.cwd`
   * is specified.
   *
   * Environmental variables for subprocess can be specified using `opt.env`
   * mapping.
   *
   * By default subprocess inherits stdio of parent process. To change that
   * `opt.stdout`, `opt.stderr` and `opt.stdin` can be specified independently -
   * they can be set to either an rid of open file or set to "inherit" "piped"
   * or "null":
   *
   * `"inherit"` The default if unspecified. The child inherits from the
   * corresponding parent descriptor.
   *
   * `"piped"` A new pipe should be arranged to connect the parent and child
   * sub-processes.
   *
   * `"null"` This stream will be ignored. This is the equivalent of attaching
   * the stream to `/dev/null`.
   *
   * Details of the spawned process are returned.
   *
   * Requires `allow-run` permission. */
  export function run<T extends RunOptions = RunOptions>(opt: T): Process<T>;

  export interface InspectOptions {
    /** Traversal depth for nested objects. Defaults to 4. */
    depth?: number;
    /** Sort Object, Set and Map entries by key. Defaults to false. */
    sorted?: boolean;
    /** Add a trailing comma for multiline collections. Defaults to false. */
    trailingComma?: boolean;
    /** Try to fit more than one entry of a collection on the same line.
     * Defaults to true. */
    compact?: boolean;
    /** The maximum number of iterable entries to print. Defaults to 100. */
    iterableLimit?: number;
  }

  /** Converts the input into a string that has the same format as printed by
   * `console.log()`.
   *
   * ```ts
   * const obj = {};
   * obj.propA = 10;
   * obj.propB = "hello";
   * const objAsString = Deno.inspect(obj); // { propA: 10, propB: "hello" }
   * console.log(obj);  // prints same value as objAsString, e.g. { propA: 10, propB: "hello" }
   * ```
   *
   * You can also register custom inspect functions, via the `customInspect` Deno
   * symbol on objects, to control and customize the output.
   *
   * ```ts
   * class A {
   *   x = 10;
   *   y = "hello";
   *   [Deno.customInspect](): string {
   *     return "x=" + this.x + ", y=" + this.y;
   *   }
   * }
   * ```
   *
   *      const inStringFormat = Deno.inspect(new A()); // "x=10, y=hello"
   *      console.log(inStringFormat);  // prints "x=10, y=hello"
   *
   * Finally, you can also specify the depth to which it will format.
   *
   *      Deno.inspect({a: {b: {c: {d: 'hello'}}}}, {depth: 2}); // { a: { b: [Object] } }
   *
   */
  export function inspect(value: unknown, options?: InspectOptions): string;

  /** Build related information. */
  export const build: {
    /** The LLVM target triple */
    target: string;
    /** Instruction set architecture */
    arch: "x86_64";
    /** Operating system */
    os: "darwin" | "linux" | "windows";
    /** Computer vendor */
    vendor: string;
    /** Optional environment */
    env?: string;
  };

  interface Version {
    deno: string;
    v8: string;
    typescript: string;
  }
  /** Version related information. */
  export const version: Version;

  /** Returns the script arguments to the program. If for example we run a
   * program:
   *
   * deno run --allow-read https://deno.land/std/examples/cat.ts /etc/passwd
   *
   * Then `Deno.args` will contain:
   *
   * [ "/etc/passwd" ]
   */
  export const args: string[];

  /** A symbol which can be used as a key for a custom method which will be
   * called when `Deno.inspect()` is called, or when the object is logged to
   * the console. */
  export const customInspect: unique symbol;
}

// Copyright 2018-2020 the Deno authors. All rights reserved. MIT license.

/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any, no-var */

/// <reference no-default-lib="true" />
/// <reference lib="esnext" />

// This follows the WebIDL at: https://webassembly.github.io/spec/js-api/
// and: https://webassembly.github.io/spec/web-api/
declare namespace WebAssembly {
  interface WebAssemblyInstantiatedSource {
    module: Module;
    instance: Instance;
  }

  /** Compiles a `WebAssembly.Module` from WebAssembly binary code.  This
   * function is useful if it is necessary to a compile a module before it can
   * be instantiated (otherwise, the `WebAssembly.instantiate()` function
   * should be used). */
  function compile(bufferSource: BufferSource): Promise<Module>;

  /** Compiles a `WebAssembly.Module` directly from a streamed underlying
   * source. This function is useful if it is necessary to a compile a module
   * before it can be instantiated (otherwise, the
   * `WebAssembly.instantiateStreaming()` function should be used). */
  function compileStreaming(source: Promise<Response>): Promise<Module>;

  /** Takes the WebAssembly binary code, in the form of a typed array or
   * `ArrayBuffer`, and performs both compilation and instantiation in one step.
   * The returned `Promise` resolves to both a compiled `WebAssembly.Module` and
   * its first `WebAssembly.Instance`. */
  function instantiate(
    bufferSource: BufferSource,
    importObject?: object,
  ): Promise<WebAssemblyInstantiatedSource>;

  /** Takes an already-compiled `WebAssembly.Module` and returns a `Promise`
   * that resolves to an `Instance` of that `Module`. This overload is useful if
   * the `Module` has already been compiled. */
  function instantiate(
    module: Module,
    importObject?: object,
  ): Promise<Instance>;

  /** Compiles and instantiates a WebAssembly module directly from a streamed
   * underlying source. This is the most efficient, optimized way to load wasm
   * code. */
  function instantiateStreaming(
    source: Promise<Response>,
    importObject?: object,
  ): Promise<WebAssemblyInstantiatedSource>;

  /** Validates a given typed array of WebAssembly binary code, returning
   * whether the bytes form a valid wasm module (`true`) or not (`false`). */
  function validate(bufferSource: BufferSource): boolean;

  type ImportExportKind = "function" | "table" | "memory" | "global";

  interface ModuleExportDescriptor {
    name: string;
    kind: ImportExportKind;
  }
  interface ModuleImportDescriptor {
    module: string;
    name: string;
    kind: ImportExportKind;
  }

  class Module {
    constructor(bufferSource: BufferSource);

    /** Given a `Module` and string, returns a copy of the contents of all
     * custom sections in the module with the given string name. */
    static customSections(
      moduleObject: Module,
      sectionName: string,
    ): ArrayBuffer;

    /** Given a `Module`, returns an array containing descriptions of all the
     * declared exports. */
    static exports(moduleObject: Module): ModuleExportDescriptor[];

    /** Given a `Module`, returns an array containing descriptions of all the
     * declared imports. */
    static imports(moduleObject: Module): ModuleImportDescriptor[];
  }

  class Instance<T extends object = { [key: string]: any }> {
    constructor(module: Module, importObject?: object);

    /** An object containing as its members all the functions exported from the
     * WebAssembly module instance, to allow them to be accessed and used by
     * JavaScript. */
    readonly exports: T;
  }

  interface MemoryDescriptor {
    initial: number;
    maximum?: number;
  }

  class Memory {
    constructor(descriptor: MemoryDescriptor);

    /** An accessor property that returns the buffer contained in the memory. */
    readonly buffer: ArrayBuffer;

    /** Increases the size of the memory instance by a specified number of
     * WebAssembly pages (each one is 64KB in size). */
    grow(delta: number): number;
  }

  type TableKind = "anyfunc";

  interface TableDescriptor {
    element: TableKind;
    initial: number;
    maximum?: number;
  }

  class Table {
    constructor(descriptor: TableDescriptor);

    /** Returns the length of the table, i.e. the number of elements. */
    readonly length: number;

    /** Accessor function — gets the element stored at a given index. */
    get(index: number): (...args: any[]) => any;

    /** Increases the size of the Table instance by a specified number of
     * elements. */
    grow(delta: number): number;

    /** Sets an element stored at a given index to a given value. */
    set(index: number, value: (...args: any[]) => any): void;
  }

  type ValueType = "i32" | "i64" | "f32" | "f64";

  interface GlobalDescriptor {
    value: ValueType;
    mutable?: boolean;
  }

  /** Represents a global variable instance, accessible from both JavaScript and
   * importable/exportable across one or more `WebAssembly.Module` instances.
   * This allows dynamic linking of multiple modules. */
  class Global {
    constructor(descriptor: GlobalDescriptor, value?: any);

    /** Old-style method that returns the value contained inside the global
     * variable. */
    valueOf(): any;

    /** The value contained inside the global variable — this can be used to
     * directly set and get the global's value. */
    value: any;
  }

  /** Indicates an error during WebAssembly decoding or validation */
  class CompileError extends Error {
    constructor(message: string, fileName?: string, lineNumber?: string);
  }

  /** Indicates an error during module instantiation (besides traps from the
   * start function). */
  class LinkError extends Error {
    constructor(message: string, fileName?: string, lineNumber?: string);
  }

  /** Is thrown whenever WebAssembly specifies a trap. */
  class RuntimeError extends Error {
    constructor(message: string, fileName?: string, lineNumber?: string);
  }
}

/** Sets a timer which executes a function once after the timer expires. Returns
 * an id which may be used to cancel the timeout.
 *
 *     setTimeout(() => { console.log('hello'); }, 500);
 */
declare function setTimeout(
  /** callback function to execute when timer expires */
  cb: (...args: any[]) => void,
  /** delay in ms */
  delay?: number,
  /** arguments passed to callback function */
  ...args: any[]
): number;

/** Repeatedly calls a function , with a fixed time delay between each call.
 *
 *     // Outputs 'hello' to the console every 500ms
 *     setInterval(() => { console.log('hello'); }, 500);
 */
declare function setInterval(
  /** callback function to execute when timer expires */
  cb: (...args: any[]) => void,
  /** delay in ms */
  delay?: number,
  /** arguments passed to callback function */
  ...args: any[]
): number;

/** Cancels a timed, repeating action which was previously started by a call
 * to `setInterval()`
 *
 *     const id = setInterval(()= > {console.log('hello');}, 500);
 *     ...
 *     clearInterval(id);
 */
declare function clearInterval(id?: number): void;

/** Cancels a scheduled action initiated by `setTimeout()`
 *
 *     const id = setTimeout(()= > {console.log('hello');}, 500);
 *     ...
 *     clearTimeout(id);
 */
declare function clearTimeout(id?: number): void;

interface VoidFunction {
  (): void;
}

/** A microtask is a short function which is executed after the function or
 * module which created it exits and only if the JavaScript execution stack is
 * empty, but before returning control to the event loop being used to drive the
 * script's execution environment. This event loop may be either the main event
 * loop or the event loop driving a web worker.
 *
 *     queueMicrotask(() => { console.log('This event loop stack is complete'); });
 */
declare function queueMicrotask(func: VoidFunction): void;

declare var console: Console;
declare var crypto: Crypto;

/** Registers an event listener in the global scope, which will be called
 * synchronously whenever the event `type` is dispatched.
 *
 *     addEventListener('unload', () => { console.log('All finished!'); });
 *     ...
 *     dispatchEvent(new Event('unload'));
 */
declare function addEventListener(
  type: string,
  callback: EventListenerOrEventListenerObject | null,
  options?: boolean | AddEventListenerOptions | undefined,
): void;

/** Dispatches an event in the global scope, synchronously invoking any
 * registered event listeners for this event in the appropriate order. Returns
 * false if event is cancelable and at least one of the event handlers which
 * handled this event called Event.preventDefault(). Otherwise it returns true.
 *
 *     dispatchEvent(new Event('unload'));
 */
declare function dispatchEvent(event: Event): boolean;

/** Remove a previously registered event listener from the global scope
 *
 *     const lstnr = () => { console.log('hello'); };
 *     addEventListener('load', lstnr);
 *     removeEventListener('load', lstnr);
 */
declare function removeEventListener(
  type: string,
  callback: EventListenerOrEventListenerObject | null,
  options?: boolean | EventListenerOptions | undefined,
): void;

interface DomIterable<K, V> {
  keys(): IterableIterator<K>;
  values(): IterableIterator<V>;
  entries(): IterableIterator<[K, V]>;
  [Symbol.iterator](): IterableIterator<[K, V]>;
  forEach(
    callback: (value: V, key: K, parent: this) => void,
    thisArg?: any,
  ): void;
}

interface ReadableStreamReadDoneResult<T> {
  done: true;
  value?: T;
}

interface ReadableStreamReadValueResult<T> {
  done: false;
  value: T;
}

type ReadableStreamReadResult<T> =
  | ReadableStreamReadValueResult<T>
  | ReadableStreamReadDoneResult<T>;

interface ReadableStreamDefaultReader<R = any> {
  readonly closed: Promise<void>;
  cancel(reason?: any): Promise<void>;
  read(): Promise<ReadableStreamReadResult<R>>;
  releaseLock(): void;
}

interface ReadableStreamReader<R = any> {
  cancel(): Promise<void>;
  read(): Promise<ReadableStreamReadResult<R>>;
  releaseLock(): void;
}

interface ReadableByteStreamControllerCallback {
  (controller: ReadableByteStreamController): void | PromiseLike<void>;
}

interface UnderlyingByteSource {
  autoAllocateChunkSize?: number;
  cancel?: ReadableStreamErrorCallback;
  pull?: ReadableByteStreamControllerCallback;
  start?: ReadableByteStreamControllerCallback;
  type: "bytes";
}

interface UnderlyingSource<R = any> {
  cancel?: ReadableStreamErrorCallback;
  pull?: ReadableStreamDefaultControllerCallback<R>;
  start?: ReadableStreamDefaultControllerCallback<R>;
  type?: undefined;
}

interface ReadableStreamErrorCallback {
  (reason: any): void | PromiseLike<void>;
}

interface ReadableStreamDefaultControllerCallback<R> {
  (controller: ReadableStreamDefaultController<R>): void | PromiseLike<void>;
}

interface ReadableStreamDefaultController<R = any> {
  readonly desiredSize: number | null;
  close(): void;
  enqueue(chunk: R): void;
  error(error?: any): void;
}

interface ReadableByteStreamController {
  readonly byobRequest: undefined;
  readonly desiredSize: number | null;
  close(): void;
  enqueue(chunk: ArrayBufferView): void;
  error(error?: any): void;
}

interface PipeOptions {
  preventAbort?: boolean;
  preventCancel?: boolean;
  preventClose?: boolean;
  signal?: AbortSignal;
}

interface QueuingStrategySizeCallback<T = any> {
  (chunk: T): number;
}

interface QueuingStrategy<T = any> {
  highWaterMark?: number;
  size?: QueuingStrategySizeCallback<T>;
}

/** This Streams API interface provides a built-in byte length queuing strategy
 * that can be used when constructing streams. */
declare class CountQueuingStrategy implements QueuingStrategy {
  constructor(options: { highWaterMark: number });
  highWaterMark: number;
  size(chunk: any): 1;
}

declare class ByteLengthQueuingStrategy
  implements QueuingStrategy<ArrayBufferView> {
  constructor(options: { highWaterMark: number });
  highWaterMark: number;
  size(chunk: ArrayBufferView): number;
}

/** This Streams API interface represents a readable stream of byte data. The
 * Fetch API offers a concrete instance of a ReadableStream through the body
 * property of a Response object. */
interface ReadableStream<R = any> {
  readonly locked: boolean;
  cancel(reason?: any): Promise<void>;
  getIterator(options?: { preventCancel?: boolean }): AsyncIterableIterator<R>;
  // getReader(options: { mode: "byob" }): ReadableStreamBYOBReader;
  getReader(): ReadableStreamDefaultReader<R>;
  pipeThrough<T>(
    {
      writable,
      readable,
    }: {
      writable: WritableStream<R>;
      readable: ReadableStream<T>;
    },
    options?: PipeOptions,
  ): ReadableStream<T>;
  pipeTo(dest: WritableStream<R>, options?: PipeOptions): Promise<void>;
  tee(): [ReadableStream<R>, ReadableStream<R>];
  [Symbol.asyncIterator](options?: {
    preventCancel?: boolean;
  }): AsyncIterableIterator<R>;
}

declare var ReadableStream: {
  prototype: ReadableStream;
  new (
    underlyingSource: UnderlyingByteSource,
    strategy?: { highWaterMark?: number; size?: undefined },
  ): ReadableStream<Uint8Array>;
  new <R = any>(
    underlyingSource?: UnderlyingSource<R>,
    strategy?: QueuingStrategy<R>,
  ): ReadableStream<R>;
};

interface WritableStreamDefaultControllerCloseCallback {
  (): void | PromiseLike<void>;
}

interface WritableStreamDefaultControllerStartCallback {
  (controller: WritableStreamDefaultController): void | PromiseLike<void>;
}

interface WritableStreamDefaultControllerWriteCallback<W> {
  (chunk: W, controller: WritableStreamDefaultController):
    | void
    | PromiseLike<
      void
    >;
}

interface WritableStreamErrorCallback {
  (reason: any): void | PromiseLike<void>;
}

interface UnderlyingSink<W = any> {
  abort?: WritableStreamErrorCallback;
  close?: WritableStreamDefaultControllerCloseCallback;
  start?: WritableStreamDefaultControllerStartCallback;
  type?: undefined;
  write?: WritableStreamDefaultControllerWriteCallback<W>;
}

/** This Streams API interface provides a standard abstraction for writing
 * streaming data to a destination, known as a sink. This object comes with
 * built-in backpressure and queuing. */
declare class WritableStream<W = any> {
  constructor(
    underlyingSink?: UnderlyingSink<W>,
    strategy?: QueuingStrategy<W>,
  );
  readonly locked: boolean;
  abort(reason?: any): Promise<void>;
  close(): Promise<void>;
  getWriter(): WritableStreamDefaultWriter<W>;
}

/** This Streams API interface represents a controller allowing control of a
 * WritableStream's state. When constructing a WritableStream, the underlying
 * sink is given a corresponding WritableStreamDefaultController instance to
 * manipulate. */
interface WritableStreamDefaultController {
  error(error?: any): void;
}

/** This Streams API interface is the object returned by
 * WritableStream.getWriter() and once created locks the < writer to the
 * WritableStream ensuring that no other streams can write to the underlying
 * sink. */
interface WritableStreamDefaultWriter<W = any> {
  readonly closed: Promise<void>;
  readonly desiredSize: number | null;
  readonly ready: Promise<void>;
  abort(reason?: any): Promise<void>;
  close(): Promise<void>;
  releaseLock(): void;
  write(chunk: W): Promise<void>;
}

declare class TransformStream<I = any, O = any> {
  constructor(
    transformer?: Transformer<I, O>,
    writableStrategy?: QueuingStrategy<I>,
    readableStrategy?: QueuingStrategy<O>,
  );
  readonly readable: ReadableStream<O>;
  readonly writable: WritableStream<I>;
}

interface TransformStreamDefaultController<O = any> {
  readonly desiredSize: number | null;
  enqueue(chunk: O): void;
  error(reason?: any): void;
  terminate(): void;
}

interface Transformer<I = any, O = any> {
  flush?: TransformStreamDefaultControllerCallback<O>;
  readableType?: undefined;
  start?: TransformStreamDefaultControllerCallback<O>;
  transform?: TransformStreamDefaultControllerTransformCallback<I, O>;
  writableType?: undefined;
}

interface TransformStreamDefaultControllerCallback<O> {
  (controller: TransformStreamDefaultController<O>): void | PromiseLike<void>;
}

interface TransformStreamDefaultControllerTransformCallback<I, O> {
  (
    chunk: I,
    controller: TransformStreamDefaultController<O>,
  ): void | PromiseLike<void>;
}

interface DOMStringList {
  /** Returns the number of strings in strings. */
  readonly length: number;
  /** Returns true if strings contains string, and false otherwise. */
  contains(string: string): boolean;
  /** Returns the string with index index from strings. */
  item(index: number): string | null;
  [index: number]: string;
}

declare class DOMException extends Error {
  constructor(message?: string, name?: string);
  readonly name: string;
  readonly message: string;
}

type BufferSource = ArrayBufferView | ArrayBuffer;
type BlobPart = BufferSource | Blob | string;

interface BlobPropertyBag {
  type?: string;
  ending?: "transparent" | "native";
}

/** A file-like object of immutable, raw data. Blobs represent data that isn't necessarily in a JavaScript-native format. The File interface is based on Blob, inheriting blob functionality and expanding it to support files on the user's system. */
interface Blob {
  readonly size: number;
  readonly type: string;
  arrayBuffer(): Promise<ArrayBuffer>;
  slice(start?: number, end?: number, contentType?: string): Blob;
  stream(): ReadableStream;
  text(): Promise<string>;
}

declare const Blob: {
  prototype: Blob;
  new (blobParts?: BlobPart[], options?: BlobPropertyBag): Blob;
};

interface FilePropertyBag extends BlobPropertyBag {
  lastModified?: number;
}

/** Provides information about files and allows JavaScript in a web page to
 * access their content. */
interface File extends Blob {
  readonly lastModified: number;
  readonly name: string;
}

declare const File: {
  prototype: File;
  new (fileBits: BlobPart[], fileName: string, options?: FilePropertyBag): File;
};

declare const isConsoleInstance: unique symbol;

declare class Console {
  indentLevel: number;
  [isConsoleInstance]: boolean;
  /** Writes the arguments to stdout */
  log: (...args: unknown[]) => void;
  /** Writes the arguments to stdout */
  debug: (...args: unknown[]) => void;
  /** Writes the arguments to stdout */
  info: (...args: unknown[]) => void;
  /** Writes the properties of the supplied `obj` to stdout */
  dir: (
    obj: unknown,
    options?: Partial<{
      depth: number;
      indentLevel: number;
    }>,
  ) => void;

  /** From MDN:
   * Displays an interactive tree of the descendant elements of
   * the specified XML/HTML element. If it is not possible to display
   * as an element the JavaScript Object view is shown instead.
   * The output is presented as a hierarchical listing of expandable
   * nodes that let you see the contents of child nodes.
   *
   * Since we write to stdout, we can't display anything interactive
   * we just fall back to `console.dir`.
   */
  dirxml: (
    obj: unknown,
    options?: Partial<{
      showHidden: boolean;
      depth: number;
      colors: boolean;
      indentLevel: number;
    }>,
  ) => void;

  /** Writes the arguments to stdout */
  warn: (...args: unknown[]) => void;
  /** Writes the arguments to stdout */
  error: (...args: unknown[]) => void;
  /** Writes an error message to stdout if the assertion is `false`. If the
   * assertion is `true`, nothing happens.
   *
   * ref: https://console.spec.whatwg.org/#assert
   */
  assert: (condition?: boolean, ...args: unknown[]) => void;
  count: (label?: string) => void;
  countReset: (label?: string) => void;
  table: (data: unknown, properties?: string[] | undefined) => void;
  time: (label?: string) => void;
  timeLog: (label?: string, ...args: unknown[]) => void;
  timeEnd: (label?: string) => void;
  group: (...label: unknown[]) => void;
  groupCollapsed: (...label: unknown[]) => void;
  groupEnd: () => void;
  clear: () => void;
  trace: (...args: unknown[]) => void;
  static [Symbol.hasInstance](instance: Console): boolean;
}

declare interface Crypto {
  readonly subtle: null;
  getRandomValues<
    T extends
      | Int8Array
      | Int16Array
      | Int32Array
      | Uint8Array
      | Uint16Array
      | Uint32Array
      | Uint8ClampedArray
      | Float32Array
      | Float64Array
      | DataView
      | null,
  >(
    array: T,
  ): T;
}

type FormDataEntryValue = File | string;

/** Provides a way to easily construct a set of key/value pairs representing
 * form fields and their values, which can then be easily sent using the
 * XMLHttpRequest.send() method. It uses the same format a form would use if the
 * encoding type were set to "multipart/form-data". */
interface FormData extends DomIterable<string, FormDataEntryValue> {
  append(name: string, value: string | Blob, fileName?: string): void;
  delete(name: string): void;
  get(name: string): FormDataEntryValue | null;
  getAll(name: string): FormDataEntryValue[];
  has(name: string): boolean;
  set(name: string, value: string | Blob, fileName?: string): void;
}

declare const FormData: {
  prototype: FormData;
  // TODO(ry) FormData constructor is non-standard.
  // new(form?: HTMLFormElement): FormData;
  new (): FormData;
};

interface Body {
  /** A simple getter used to expose a `ReadableStream` of the body contents. */
  readonly body: ReadableStream<Uint8Array> | null;
  /** Stores a `Boolean` that declares whether the body has been used in a
   * response yet.
   */
  readonly bodyUsed: boolean;
  /** Takes a `Response` stream and reads it to completion. It returns a promise
   * that resolves with an `ArrayBuffer`.
   */
  arrayBuffer(): Promise<ArrayBuffer>;
  /** Takes a `Response` stream and reads it to completion. It returns a promise
   * that resolves with a `Blob`.
   */
  blob(): Promise<Blob>;
  /** Takes a `Response` stream and reads it to completion. It returns a promise
   * that resolves with a `FormData` object.
   */
  formData(): Promise<FormData>;
  /** Takes a `Response` stream and reads it to completion. It returns a promise
   * that resolves with the result of parsing the body text as JSON.
   */
  json(): Promise<any>;
  /** Takes a `Response` stream and reads it to completion. It returns a promise
   * that resolves with a `USVString` (text).
   */
  text(): Promise<string>;
}

type HeadersInit = Headers | string[][] | Record<string, string>;

/** This Fetch API interface allows you to perform various actions on HTTP
 * request and response headers. These actions include retrieving, setting,
 * adding to, and removing. A Headers object has an associated header list,
 * which is initially empty and consists of zero or more name and value pairs.
 *  You can add to this using methods like append() (see Examples.) In all
 * methods of this interface, header names are matched by case-insensitive byte
 * sequence. */
interface Headers {
  append(name: string, value: string): void;
  delete(name: string): void;
  get(name: string): string | null;
  has(name: string): boolean;
  set(name: string, value: string): void;
  forEach(
    callbackfn: (value: string, key: string, parent: Headers) => void,
    thisArg?: any,
  ): void;
}

interface Headers extends DomIterable<string, string> {
  /** Appends a new value onto an existing header inside a `Headers` object, or
   * adds the header if it does not already exist.
   */
  append(name: string, value: string): void;
  /** Deletes a header from a `Headers` object. */
  delete(name: string): void;
  /** Returns an iterator allowing to go through all key/value pairs
   * contained in this Headers object. The both the key and value of each pairs
   * are ByteString objects.
   */
  entries(): IterableIterator<[string, string]>;
  /** Returns a `ByteString` sequence of all the values of a header within a
   * `Headers` object with a given name.
   */
  get(name: string): string | null;
  /** Returns a boolean stating whether a `Headers` object contains a certain
   * header.
   */
  has(name: string): boolean;
  /** Returns an iterator allowing to go through all keys contained in
   * this Headers object. The keys are ByteString objects.
   */
  keys(): IterableIterator<string>;
  /** Sets a new value for an existing header inside a Headers object, or adds
   * the header if it does not already exist.
   */
  set(name: string, value: string): void;
  /** Returns an iterator allowing to go through all values contained in
   * this Headers object. The values are ByteString objects.
   */
  values(): IterableIterator<string>;
  forEach(
    callbackfn: (value: string, key: string, parent: this) => void,
    thisArg?: any,
  ): void;
  /** The Symbol.iterator well-known symbol specifies the default
   * iterator for this Headers object
   */
  [Symbol.iterator](): IterableIterator<[string, string]>;
}

declare const Headers: {
  prototype: Headers;
  new (init?: HeadersInit): Headers;
};

type RequestInfo = Request | string;
type RequestCache =
  | "default"
  | "force-cache"
  | "no-cache"
  | "no-store"
  | "only-if-cached"
  | "reload";
type RequestCredentials = "include" | "omit" | "same-origin";
type RequestMode = "cors" | "navigate" | "no-cors" | "same-origin";
type RequestRedirect = "error" | "follow" | "manual";
type ReferrerPolicy =
  | ""
  | "no-referrer"
  | "no-referrer-when-downgrade"
  | "origin"
  | "origin-when-cross-origin"
  | "same-origin"
  | "strict-origin"
  | "strict-origin-when-cross-origin"
  | "unsafe-url";
type BodyInit =
  | Blob
  | BufferSource
  | FormData
  | URLSearchParams
  | ReadableStream<Uint8Array>
  | string;
type RequestDestination =
  | ""
  | "audio"
  | "audioworklet"
  | "document"
  | "embed"
  | "font"
  | "image"
  | "manifest"
  | "object"
  | "paintworklet"
  | "report"
  | "script"
  | "sharedworker"
  | "style"
  | "track"
  | "video"
  | "worker"
  | "xslt";

interface RequestInit {
  /**
   * A BodyInit object or null to set request's body.
   */
  body?: BodyInit | null;
  /**
   * A string indicating how the request will interact with the browser's cache
   * to set request's cache.
   */
  cache?: RequestCache;
  /**
   * A string indicating whether credentials will be sent with the request
   * always, never, or only when sent to a same-origin URL. Sets request's
   * credentials.
   */
  credentials?: RequestCredentials;
  /**
   * A Headers object, an object literal, or an array of two-item arrays to set
   * request's headers.
   */
  headers?: HeadersInit;
  /**
   * A cryptographic hash of the resource to be fetched by request. Sets
   * request's integrity.
   */
  integrity?: string;
  /**
   * A boolean to set request's keepalive.
   */
  keepalive?: boolean;
  /**
   * A string to set request's method.
   */
  method?: string;
  /**
   * A string to indicate whether the request will use CORS, or will be
   * restricted to same-origin URLs. Sets request's mode.
   */
  mode?: RequestMode;
  /**
   * A string indicating whether request follows redirects, results in an error
   * upon encountering a redirect, or returns the redirect (in an opaque
   * fashion). Sets request's redirect.
   */
  redirect?: RequestRedirect;
  /**
   * A string whose value is a same-origin URL, "about:client", or the empty
   * string, to set request's referrer.
   */
  referrer?: string;
  /**
   * A referrer policy to set request's referrerPolicy.
   */
  referrerPolicy?: ReferrerPolicy;
  /**
   * An AbortSignal to set request's signal.
   */
  signal?: AbortSignal | null;
  /**
   * Can only be null. Used to disassociate request from any Window.
   */
  window?: any;
}

/** This Fetch API interface represents a resource request. */
interface Request extends Body {
  /**
   * Returns the cache mode associated with request, which is a string
   * indicating how the request will interact with the browser's cache when
   * fetching.
   */
  readonly cache: RequestCache;
  /**
   * Returns the credentials mode associated with request, which is a string
   * indicating whether credentials will be sent with the request always, never,
   * or only when sent to a same-origin URL.
   */
  readonly credentials: RequestCredentials;
  /**
   * Returns the kind of resource requested by request, e.g., "document" or "script".
   */
  readonly destination: RequestDestination;
  /**
   * Returns a Headers object consisting of the headers associated with request.
   * Note that headers added in the network layer by the user agent will not be
   * accounted for in this object, e.g., the "Host" header.
   */
  readonly headers: Headers;
  /**
   * Returns request's subresource integrity metadata, which is a cryptographic
   * hash of the resource being fetched. Its value consists of multiple hashes
   * separated by whitespace. [SRI]
   */
  readonly integrity: string;
  /**
   * Returns a boolean indicating whether or not request is for a history
   * navigation (a.k.a. back-forward navigation).
   */
  readonly isHistoryNavigation: boolean;
  /**
   * Returns a boolean indicating whether or not request is for a reload
   * navigation.
   */
  readonly isReloadNavigation: boolean;
  /**
   * Returns a boolean indicating whether or not request can outlive the global
   * in which it was created.
   */
  readonly keepalive: boolean;
  /**
   * Returns request's HTTP method, which is "GET" by default.
   */
  readonly method: string;
  /**
   * Returns the mode associated with request, which is a string indicating
   * whether the request will use CORS, or will be restricted to same-origin
   * URLs.
   */
  readonly mode: RequestMode;
  /**
   * Returns the redirect mode associated with request, which is a string
   * indicating how redirects for the request will be handled during fetching. A
   * request will follow redirects by default.
   */
  readonly redirect: RequestRedirect;
  /**
   * Returns the referrer of request. Its value can be a same-origin URL if
   * explicitly set in init, the empty string to indicate no referrer, and
   * "about:client" when defaulting to the global's default. This is used during
   * fetching to determine the value of the `Referer` header of the request
   * being made.
   */
  readonly referrer: string;
  /**
   * Returns the referrer policy associated with request. This is used during
   * fetching to compute the value of the request's referrer.
   */
  readonly referrerPolicy: ReferrerPolicy;
  /**
   * Returns the signal associated with request, which is an AbortSignal object
   * indicating whether or not request has been aborted, and its abort event
   * handler.
   */
  readonly signal: AbortSignal;
  /**
   * Returns the URL of request as a string.
   */
  readonly url: string;
  clone(): Request;
}

declare const Request: {
  prototype: Request;
  new (input: RequestInfo, init?: RequestInit): Request;
};

interface ResponseInit {
  headers?: HeadersInit;
  status?: number;
  statusText?: string;
}

type ResponseType =
  | "basic"
  | "cors"
  | "default"
  | "error"
  | "opaque"
  | "opaqueredirect";

/** This Fetch API interface represents the response to a request. */
interface Response extends Body {
  readonly headers: Headers;
  readonly ok: boolean;
  readonly redirected: boolean;
  readonly status: number;
  readonly statusText: string;
  readonly trailer: Promise<Headers>;
  readonly type: ResponseType;
  readonly url: string;
  clone(): Response;
}

declare const Response: {
  prototype: Response;
  new (body?: BodyInit | null, init?: ResponseInit): Response;
  error(): Response;
  redirect(url: string, status?: number): Response;
};

/** Fetch a resource from the network. It returns a Promise that resolves to the
 * Response to that request, whether it is successful or not.
 *
 *     const response = await fetch("http://my.json.host/data.json");
 *     console.log(response.status);  // e.g. 200
 *     console.log(response.statusText); // e.g. "OK"
 *     const jsonData = await response.json();
 */
declare function fetch(
  input: Request | URL | string,
  init?: RequestInit,
): Promise<Response>;

/** Decodes a string of data which has been encoded using base-64 encoding.
 *
 *     console.log(atob("aGVsbG8gd29ybGQ=")); // outputs 'hello world'
 */
declare function atob(s: string): string;

/** Creates a base-64 ASCII encoded string from the input string.
 *
 *     console.log(btoa("hello world"));  // outputs "aGVsbG8gd29ybGQ="
 */
declare function btoa(s: string): string;

declare class TextDecoder {
  /** Returns encoding's name, lowercased. */
  readonly encoding: string;
  /** Returns `true` if error mode is "fatal", and `false` otherwise. */
  readonly fatal: boolean;
  /** Returns `true` if ignore BOM flag is set, and `false` otherwise. */
  readonly ignoreBOM = false;
  constructor(
    label?: string,
    options?: { fatal?: boolean; ignoreBOM?: boolean },
  );
  /** Returns the result of running encoding's decoder. */
  decode(input?: BufferSource, options?: { stream?: false }): string;
  readonly [Symbol.toStringTag]: string;
}

declare class TextEncoder {
  /** Returns "utf-8". */
  readonly encoding = "utf-8";
  /** Returns the result of running UTF-8's encoder. */
  encode(input?: string): Uint8Array;
  encodeInto(
    input: string,
    dest: Uint8Array,
  ): { read: number; written: number };
  readonly [Symbol.toStringTag]: string;
}

interface URLSearchParams {
  /** Appends a specified key/value pair as a new search parameter.
   *
   * ```ts
   * let searchParams = new URLSearchParams();
   * searchParams.append('name', 'first');
   * searchParams.append('name', 'second');
   * ```
   */
  append(name: string, value: string): void;

  /** Deletes the given search parameter and its associated value,
   * from the list of all search parameters.
   *
   * ```ts
   * let searchParams = new URLSearchParams([['name', 'value']]);
   * searchParams.delete('name');
   * ```
   */
  delete(name: string): void;

  /** Returns all the values associated with a given search parameter
   * as an array.
   *
   * ```ts
   * searchParams.getAll('name');
   * ```
   */
  getAll(name: string): string[];

  /** Returns the first value associated to the given search parameter.
   *
   * ```ts
   * searchParams.get('name');
   * ```
   */
  get(name: string): string | null;

  /** Returns a Boolean that indicates whether a parameter with the
   * specified name exists.
   *
   * ```ts
   * searchParams.has('name');
   * ```
   */
  has(name: string): boolean;

  /** Sets the value associated with a given search parameter to the
   * given value. If there were several matching values, this method
   * deletes the others. If the search parameter doesn't exist, this
   * method creates it.
   *
   * ```ts
   * searchParams.set('name', 'value');
   * ```
   */
  set(name: string, value: string): void;

  /** Sort all key/value pairs contained in this object in place and
   * return undefined. The sort order is according to Unicode code
   * points of the keys.
   *
   * ```ts
   * searchParams.sort();
   * ```
   */
  sort(): void;

  /** Calls a function for each element contained in this object in
   * place and return undefined. Optionally accepts an object to use
   * as this when executing callback as second argument.
   *
   * ```ts
   * const params = new URLSearchParams([["a", "b"], ["c", "d"]]);
   * params.forEach((value, key, parent) => {
   *   console.log(value, key, parent);
   * });
   * ```
   *
   */
  forEach(
    callbackfn: (value: string, key: string, parent: this) => void,
    thisArg?: any,
  ): void;

  /** Returns an iterator allowing to go through all keys contained
   * in this object.
   *
   * ```ts
   * const params = new URLSearchParams([["a", "b"], ["c", "d"]]);
   * for (const key of params.keys()) {
   *   console.log(key);
   * }
   * ```
   */
  keys(): IterableIterator<string>;

  /** Returns an iterator allowing to go through all values contained
   * in this object.
   *
   * ```ts
   * const params = new URLSearchParams([["a", "b"], ["c", "d"]]);
   * for (const value of params.values()) {
   *   console.log(value);
   * }
   * ```
   */
  values(): IterableIterator<string>;

  /** Returns an iterator allowing to go through all key/value
   * pairs contained in this object.
   *
   * ```ts
   * const params = new URLSearchParams([["a", "b"], ["c", "d"]]);
   * for (const [key, value] of params.entries()) {
   *   console.log(key, value);
   * }
   * ```
   */
  entries(): IterableIterator<[string, string]>;

  /** Returns an iterator allowing to go through all key/value
   * pairs contained in this object.
   *
   * ```ts
   * const params = new URLSearchParams([["a", "b"], ["c", "d"]]);
   * for (const [key, value] of params) {
   *   console.log(key, value);
   * }
   * ```
   */
  [Symbol.iterator](): IterableIterator<[string, string]>;

  /** Returns a query string suitable for use in a URL.
   *
   * ```ts
   * searchParams.toString();
   * ```
   */
  toString(): string;
}

declare const URLSearchParams: {
  prototype: URLSearchParams;
  new (
    init?: string[][] | Record<string, string> | string | URLSearchParams,
  ): URLSearchParams;
  toString(): string;
};

/** The URL interface represents an object providing static methods used for creating object URLs. */
interface URL {
  hash: string;
  host: string;
  hostname: string;
  href: string;
  toString(): string;
  readonly origin: string;
  password: string;
  pathname: string;
  port: string;
  protocol: string;
  search: string;
  readonly searchParams: URLSearchParams;
  username: string;
  toJSON(): string;
}

declare const URL: {
  prototype: URL;
  new (url: string, base?: string | URL): URL;
  createObjectURL(object: any): string;
  revokeObjectURL(url: string): void;
};

interface MessageEventInit extends EventInit {
  data?: any;
  origin?: string;
  lastEventId?: string;
}

declare class MessageEvent extends Event {
  readonly data: any;
  readonly origin: string;
  readonly lastEventId: string;
  constructor(type: string, eventInitDict?: MessageEventInit);
}

interface ErrorEventInit extends EventInit {
  message?: string;
  filename?: string;
  lineno?: number;
  colno?: number;
  error?: any;
}

declare class ErrorEvent extends Event {
  readonly message: string;
  readonly filename: string;
  readonly lineno: number;
  readonly colno: number;
  readonly error: any;
  constructor(type: string, eventInitDict?: ErrorEventInit);
}

interface PostMessageOptions {
  transfer?: any[];
}

declare class Worker extends EventTarget {
  onerror?: (e: ErrorEvent) => void;
  onmessage?: (e: MessageEvent) => void;
  onmessageerror?: (e: MessageEvent) => void;
  constructor(
    specifier: string,
    options?: {
      type?: "classic" | "module";
      name?: string;
      /** UNSTABLE: New API. Expect many changes; most likely this
       * field will be made into an object for more granular
       * configuration of worker thread (permissions, import map, etc.).
       *
       * Set to `true` to make `Deno` namespace and all of its methods
       * available to worker thread.
       *
       * Currently worker inherits permissions from main thread (permissions
       * given using `--allow-*` flags).
       * Configurable permissions are on the roadmap to be implemented.
       *
       * Example:
       *
       * ```ts
       * // mod.ts
       * const worker = new Worker(
       *   new URL("deno_worker.ts", import.meta.url).href,
       *   { type: "module", deno: true }
       * );
       * worker.postMessage({ cmd: "readFile", fileName: "./log.txt" });
       *
       * // deno_worker.ts
       *
       *
       * self.onmessage = async function (e) {
       *     const { cmd, fileName } = e.data;
       *     if (cmd !== "readFile") {
       *         throw new Error("Invalid command");
       *     }
       *     const buf = await Deno.readFile(fileName);
       *     const fileContents = new TextDecoder().decode(buf);
       *     console.log(fileContents);
       * }
       * ```
       *
       * // log.txt
       * hello world
       * hello world 2
       *
       * // run program
       * $ deno run --allow-read mod.ts
       * hello world
       * hello world2
       *
       */
      deno?: boolean;
    },
  );
  postMessage(message: any, transfer: ArrayBuffer[]): void;
  postMessage(message: any, options?: PostMessageOptions): void;
  terminate(): void;
}

declare type PerformanceEntryList = PerformanceEntry[];

declare interface Performance {
  /** Removes the stored timestamp with the associated name. */
  clearMarks(markName?: string): void;

  /** Removes stored timestamp with the associated name. */
  clearMeasures(measureName?: string): void;

  getEntries(): PerformanceEntryList;
  getEntriesByName(name: string, type?: string): PerformanceEntryList;
  getEntriesByType(type: string): PerformanceEntryList;

  /** Stores a timestamp with the associated name (a "mark"). */
  mark(markName: string, options?: PerformanceMarkOptions): PerformanceMark;

  /** Stores the `DOMHighResTimeStamp` duration between two marks along with the
   * associated name (a "measure"). */
  measure(
    measureName: string,
    options?: PerformanceMeasureOptions,
  ): PerformanceMeasure;
  /** Stores the `DOMHighResTimeStamp` duration between two marks along with the
   * associated name (a "measure"). */
  measure(
    measureName: string,
    startMark?: string,
    endMark?: string,
  ): PerformanceMeasure;

  /** Returns a current time from Deno's start in milliseconds.
   *
   * Use the permission flag `--allow-hrtime` return a precise value.
   *
   * ```ts
   * const t = performance.now();
   * console.log(`${t} ms since start!`);
   * ```
   */
  now(): number;
}

declare const Performance: {
  prototype: Performance;
  new (): Performance;
};

declare const performance: Performance;

declare interface PerformanceMarkOptions {
  /** Metadata to be included in the mark. */
  detail?: any;

  /** Timestamp to be used as the mark time. */
  startTime?: number;
}

declare interface PerformanceMeasureOptions {
  /** Metadata to be included in the measure. */
  detail?: any;

  /** Timestamp to be used as the start time or string to be used as start
   * mark.*/
  start?: string | number;

  /** Duration between the start and end times. */
  duration?: number;

  /** Timestamp to be used as the end time or string to be used as end mark. */
  end?: string | number;
}

/** Encapsulates a single performance metric that is part of the performance
 * timeline. A performance entry can be directly created by making a performance
 * mark or measure (for example by calling the `.mark()` method) at an explicit
 * point in an application. */
declare class PerformanceEntry {
  readonly duration: number;
  readonly entryType: string;
  readonly name: string;
  readonly startTime: number;
  toJSON(): any;
}

/** `PerformanceMark` is an abstract interface for `PerformanceEntry` objects
 * with an entryType of `"mark"`. Entries of this type are created by calling
 * `performance.mark()` to add a named `DOMHighResTimeStamp` (the mark) to the
 * performance timeline. */
declare class PerformanceMark extends PerformanceEntry {
  readonly detail: any;
  readonly entryType: "mark";
  constructor(name: string, options?: PerformanceMarkOptions);
}

/** `PerformanceMeasure` is an abstract interface for `PerformanceEntry` objects
 * with an entryType of `"measure"`. Entries of this type are created by calling
 * `performance.measure()` to add a named `DOMHighResTimeStamp` (the measure)
 * between two marks to the performance timeline. */
declare class PerformanceMeasure extends PerformanceEntry {
  readonly detail: any;
  readonly entryType: "measure";
}

interface EventInit {
  bubbles?: boolean;
  cancelable?: boolean;
  composed?: boolean;
}

/** An event which takes place in the DOM. */
declare class Event {
  constructor(type: string, eventInitDict?: EventInit);
  /** Returns true or false depending on how event was initialized. True if
   * event goes through its target's ancestors in reverse tree order, and
   * false otherwise. */
  readonly bubbles: boolean;
  cancelBubble: boolean;
  /** Returns true or false depending on how event was initialized. Its return
   * value does not always carry meaning, but true can indicate that part of the
   * operation during which event was dispatched, can be canceled by invoking
   * the preventDefault() method. */
  readonly cancelable: boolean;
  /** Returns true or false depending on how event was initialized. True if
   * event invokes listeners past a ShadowRoot node that is the root of its
   * target, and false otherwise. */
  readonly composed: boolean;
  /** Returns the object whose event listener's callback is currently being
   * invoked. */
  readonly currentTarget: EventTarget | null;
  /** Returns true if preventDefault() was invoked successfully to indicate
   * cancellation, and false otherwise. */
  readonly defaultPrevented: boolean;
  /** Returns the event's phase, which is one of NONE, CAPTURING_PHASE,
   * AT_TARGET, and BUBBLING_PHASE. */
  readonly eventPhase: number;
  /** Returns true if event was dispatched by the user agent, and false
   * otherwise. */
  readonly isTrusted: boolean;
  /** Returns the object to which event is dispatched (its target). */
  readonly target: EventTarget | null;
  /** Returns the event's timestamp as the number of milliseconds measured
   * relative to the time origin. */
  readonly timeStamp: number;
  /** Returns the type of event, e.g. "click", "hashchange", or "submit". */
  readonly type: string;
  /** Returns the invocation target objects of event's path (objects on which
   * listeners will be invoked), except for any nodes in shadow trees of which
   * the shadow root's mode is "closed" that are not reachable from event's
   * currentTarget. */
  composedPath(): EventTarget[];
  /** If invoked when the cancelable attribute value is true, and while
   * executing a listener for the event with passive set to false, signals to
   * the operation that caused event to be dispatched that it needs to be
   * canceled. */
  preventDefault(): void;
  /** Invoking this method prevents event from reaching any registered event
   * listeners after the current one finishes running and, when dispatched in a
   * tree, also prevents event from reaching any other objects. */
  stopImmediatePropagation(): void;
  /** When dispatched in a tree, invoking this method prevents event from
   * reaching any objects other than the current object. */
  stopPropagation(): void;
  readonly AT_TARGET: number;
  readonly BUBBLING_PHASE: number;
  readonly CAPTURING_PHASE: number;
  readonly NONE: number;
  static readonly AT_TARGET: number;
  static readonly BUBBLING_PHASE: number;
  static readonly CAPTURING_PHASE: number;
  static readonly NONE: number;
}

/**
 * EventTarget is a DOM interface implemented by objects that can receive events
 * and may have listeners for them.
 */
declare class EventTarget {
  /** Appends an event listener for events whose type attribute value is type.
   * The callback argument sets the callback that will be invoked when the event
   * is dispatched.
   *
   * The options argument sets listener-specific options. For compatibility this
   * can be a boolean, in which case the method behaves exactly as if the value
   * was specified as options's capture.
   *
   * When set to true, options's capture prevents callback from being invoked
   * when the event's eventPhase attribute value is BUBBLING_PHASE. When false
   * (or not present), callback will not be invoked when event's eventPhase
   * attribute value is CAPTURING_PHASE. Either way, callback will be invoked if
   * event's eventPhase attribute value is AT_TARGET.
   *
   * When set to true, options's passive indicates that the callback will not
   * cancel the event by invoking preventDefault(). This is used to enable
   * performance optimizations described in § 2.8 Observing event listeners.
   *
   * When set to true, options's once indicates that the callback will only be
   * invoked once after which the event listener will be removed.
   *
   * The event listener is appended to target's event listener list and is not
   * appended if it has the same type, callback, and capture. */
  addEventListener(
    type: string,
    listener: EventListenerOrEventListenerObject | null,
    options?: boolean | AddEventListenerOptions,
  ): void;
  /** Dispatches a synthetic event event to target and returns true if either
   * event's cancelable attribute value is false or its preventDefault() method
   * was not invoked, and false otherwise. */
  dispatchEvent(event: Event): boolean;
  /** Removes the event listener in target's event listener list with the same
   * type, callback, and options. */
  removeEventListener(
    type: string,
    callback: EventListenerOrEventListenerObject | null,
    options?: EventListenerOptions | boolean,
  ): void;
  [Symbol.toStringTag]: string;
}

interface EventListener {
  (evt: Event): void | Promise<void>;
}

interface EventListenerObject {
  handleEvent(evt: Event): void | Promise<void>;
}

declare type EventListenerOrEventListenerObject =
  | EventListener
  | EventListenerObject;

interface AddEventListenerOptions extends EventListenerOptions {
  once?: boolean;
  passive?: boolean;
}

interface EventListenerOptions {
  capture?: boolean;
}

/** Events measuring progress of an underlying process, like an HTTP request
 * (for an XMLHttpRequest, or the loading of the underlying resource of an
 * <img>, <audio>, <video>, <style> or <link>). */
interface ProgressEvent<T extends EventTarget = EventTarget> extends Event {
  readonly lengthComputable: boolean;
  readonly loaded: number;
  readonly target: T | null;
  readonly total: number;
}

interface CustomEventInit<T = any> extends EventInit {
  detail?: T;
}

declare class CustomEvent<T = any> extends Event {
  constructor(typeArg: string, eventInitDict?: CustomEventInit<T>);
  /** Returns any custom data event was created with. Typically used for
   * synthetic events. */
  readonly detail: T;
}

/** A controller object that allows you to abort one or more DOM requests as and
 * when desired. */
declare class AbortController {
  /** Returns the AbortSignal object associated with this object. */
  readonly signal: AbortSignal;
  /** Invoking this method will set this object's AbortSignal's aborted flag and
   * signal to any observers that the associated activity is to be aborted. */
  abort(): void;
}

interface AbortSignalEventMap {
  abort: Event;
}

/** A signal object that allows you to communicate with a DOM request (such as a
 * Fetch) and abort it if required via an AbortController object. */
interface AbortSignal extends EventTarget {
  /** Returns true if this AbortSignal's AbortController has signaled to abort,
   * and false otherwise. */
  readonly aborted: boolean;
  onabort: ((this: AbortSignal, ev: Event) => any) | null;
  addEventListener<K extends keyof AbortSignalEventMap>(
    type: K,
    listener: (this: AbortSignal, ev: AbortSignalEventMap[K]) => any,
    options?: boolean | AddEventListenerOptions,
  ): void;
  addEventListener(
    type: string,
    listener: EventListenerOrEventListenerObject,
    options?: boolean | AddEventListenerOptions,
  ): void;
  removeEventListener<K extends keyof AbortSignalEventMap>(
    type: K,
    listener: (this: AbortSignal, ev: AbortSignalEventMap[K]) => any,
    options?: boolean | EventListenerOptions,
  ): void;
  removeEventListener(
    type: string,
    listener: EventListenerOrEventListenerObject,
    options?: boolean | EventListenerOptions,
  ): void;
}

declare const AbortSignal: {
  prototype: AbortSignal;
  new (): AbortSignal;
};

interface ErrorConstructor {
  /** See https://v8.dev/docs/stack-trace-api#stack-trace-collection-for-custom-exceptions. */
  // eslint-disable-next-line @typescript-eslint/ban-types
  captureStackTrace(error: Object, constructor?: Function): void;
  // TODO(nayeemrmn): Support `Error.prepareStackTrace()`. We currently use this
  // internally in a way that makes it unavailable for users.
}

// Copyright 2018-2020 the Deno authors. All rights reserved. MIT license.

/* eslint-disable @typescript-eslint/no-explicit-any */

/// <reference no-default-lib="true" />
/// <reference lib="deno.ns" />
/// <reference lib="deno.shared_globals" />
/// <reference lib="esnext" />

declare interface Window extends EventTarget {
  readonly window: Window & typeof globalThis;
  readonly self: Window & typeof globalThis;
  onload: ((this: Window, ev: Event) => any) | null;
  onunload: ((this: Window, ev: Event) => any) | null;
  close: () => void;
  readonly closed: boolean;
  Deno: typeof Deno;
}

declare const window: Window & typeof globalThis;
declare const self: Window & typeof globalThis;
declare const onload: ((this: Window, ev: Event) => any) | null;
declare const onunload: ((this: Window, ev: Event) => any) | null;

/* eslint-enable @typescript-eslint/no-explicit-any */
