export declare enum HumanEvent {
    LANG = 0,
    CHAT = 1,
    HAT = 2,
    WALKING = 3,
    SAW_TROLL = 4,
    ACQUIRE_SUPER_JUMP = 5,
    ACQUIRE_SUPER_STRENGTH = 6,
    SUPER_JUMP = 7,
    FLY = 8,
    DROP_DOWN = 9,
    MEET_ANOTHER_HUMAN = 10,
    SAW_FLYING_HUMAN = 11,//  not yet implemented
    SAW_SNAIL = 12,
    PUSHED_ROCK = 13,
    SAW_CAT = 14,
    GOLD_CITY = 15,
    STRANGE_WRITING = 16,
    SHRUNK = 17,
    EXPAND = 18,
    PIZZA = 19,
    WEIRD_GREEN_SLIMY_CREATURE = 20,
    DRUNK_YELLOW_CREATURE = 21,
    ACQUIRE_FREEZE = 22,
    FREEZE = 23,
    MET_FREEZE = 24,
    GOT_UNFROZEN = 25,
    LOW_BATTERY = 26,
    NORMAL_BATTERY = 27,
    FOUND_KEY = 28,
    FOUND_DOOR_CLOSED = 29,
    FOUND_DOOR_OPENED = 30,
    BLUE = 31,
    SWIM = 32,
    MATH_WIZ = 33,
    MASTER_CHEF = 34,
    NOSHIT = 35,
    UPSIDE_DOWN = 36,
    NOT_UPSIDE_DOWN = 37,
    BURBERRY_MAN = 38,
    WEATHER_MAN = 39,
    INSECT_MAN = 40,
    TELEPORT = 41,
    HELL = 42,
    RED_VELVET = 43,
    INVISIBLE_MAN = 44,
    BIB = 45,
    GOLD_CHAIN = 46,
    SCARF = 47,
    HEADPHONES = 48,
    BUNNY_EAR = 49,
    FLOWER = 50,
    RETRO_SHUTTER_SHADES = 51,
    EYE_PATCH = 52,
    GLASSES = 53,
    VR_HEADSET = 54,
    TWIN = 55,
    DANGEROUS_CRAB = 56,
    TROLL_BRAIN = 57,
    RESTORED_HUMAN_BRAIN = 58
}
export declare const DICO: Record<HumanEvent, string>;
