import CanvasBaseItem from '../../classes/canvas/CanvasBaseItem.cjs';
import Container from '../../classes/canvas/Container.cjs';
import 'pixi.js';
import '../../interface/canvas/memory/CanvasBaseItemMemory.cjs';
import '../../types/CanvasEventNamesType.cjs';
import '../../classes/CanvasEvent.cjs';
import '../../types/EventIdType.cjs';
import '../../types/ContainerChild.cjs';
import '../../interface/canvas/memory/ContainerMemory.cjs';

declare function checkIfTextureNotIsEmpty<T extends Container | CanvasBaseItem<any> = Container>(element: T): boolean;

export { checkIfTextureNotIsEmpty };
