import HistoryChoiceMenuOption from '../types/HistoryChoiceMenuOption.js';
import DialogueBaseModel from '../classes/DialogueBaseModel.js';
import '../types/CloseType.js';
import '../types/LabelRunModeType.js';
import '../classes/CharacterBaseModel.js';
import './CharacterBaseModelProps.js';
import '../classes/StoredClassModel.js';
import '../types/StorageElementType.js';

interface DialogueHistory<T extends DialogueBaseModel = DialogueBaseModel> {
    /**
     * Dialogue to be shown in the game
     */
    dialoge?: T;
    /**
     * List of choices asked of the player
     */
    choices?: HistoryChoiceMenuOption[];
    /**
     * The player made a choice
     */
    playerMadeChoice?: boolean;
    /**
     * The index of the step in the history.
     */
    stepIndex: number;
}

export type { DialogueHistory as default };
