import { ICanvasSpriteBaseMemory } from './ICanvasSpriteMemory.js';
import 'pixi.js';
import '../../types/EventIdType.js';
import './ICanvasBaseMemory.js';
import './ITextureMemory.js';

/**
 * The memory of the image. It uses for save the state of the image.
 */
interface ICanvasImageMemory extends ICanvasSpriteBaseMemory {
    imageLink: string;
}

export type { ICanvasImageMemory as default };
