/**
 * Initializes Pixi VN development tools by syncing game state with the Vite dev server.
 * Sends registered characters, labels, assets manifest, and canvas options.
 *
 * **Note:** This function only operates in Vite development mode and is a no-op in production.
 *
 * **Call this function:** After RegisteredCharacters and RegisteredLabels are populated,
 * typically in your client-side initialization code.
 *
 * @example
 * ```typescript
 * // In your main game initialization file
 * import { setupPixivnViteData } from '@drincs/pixi-vn/vite-listener';
 *
 * await Promise.all([import("@/content")]);
 * // After game setup
 * setupPixivnViteData();
 * ```
 *
 * @returns {void}
 * @public
 */
declare function setupPixivnViteData(): void;

export { setupPixivnViteData };
