import State from "./State";
import { FlickingContext } from "../types";
declare class AnimatingState extends State {
    readonly type: 3;
    readonly holding = false;
    readonly playing = true;
    onHold(e: any, { viewport, triggerEvent, transitTo }: FlickingContext): void;
    onChange(e: any, { moveCamera, transitTo }: FlickingContext): void;
    onFinish(e: any, { flicking, viewport, triggerEvent, transitTo }: FlickingContext): void;
}
export default AnimatingState;
