import State from "./State";
/**
 * A state that activates when Flicking is stopped by event's `stop` method
 * @internal
 */
declare class DisabledState extends State {
    /**
     * Whether user is clicking or touching
     * @readonly
     */
    readonly holding = false;
    /**
     * Whether Flicking's animating
     * @readonly
     */
    readonly animating = true;
    onAnimationEnd(ctx: Parameters<State["onAnimationEnd"]>[0]): void;
    onChange(ctx: Parameters<State["onChange"]>[0]): void;
    onRelease(ctx: Parameters<State["onRelease"]>[0]): void;
}
export default DisabledState;
