import State from "./State";
/**
 * A state that activates when user's dragging the Flicking area
 * @internal
 */
declare class DraggingState extends State {
    /**
     * Whether user is clicking or touching
     * @readonly
     */
    readonly holding = true;
    /**
     * Whether Flicking's animating
     * @readonly
     */
    readonly animating = true;
    onChange(ctx: Parameters<State["onChange"]>[0]): void;
    onRelease(ctx: Parameters<State["onRelease"]>[0]): void;
}
export default DraggingState;
