import * as THREE from "three";
import View3D from "../View3D";
import ARScene from "../xr/ARScene";
export interface XRRenderContext {
    view3D: View3D;
    scene: ARScene;
    session: THREE.XRSession;
    delta: number;
    vertical: boolean;
    frame?: THREE.XRFrame;
    referenceSpace: THREE.XRReferenceSpace;
    xrCam: THREE.PerspectiveCamera;
    size: {
        width: number;
        height: number;
    };
}
export interface XRInputs {
    coords: THREE.Vector2[];
    inputSources: any[];
    hitResults?: any[];
}
