/**
 * @author       Yannick Deubel (https://github.com/yandeu)
 * @copyright    Copyright (c) 2020 Yannick Deubel; Project Url: https://github.com/enable3d/enable3d
 * @license      {@link https://github.com/enable3d/enable3d/blob/master/LICENSE|LGPL-3.0}
 */
import { Events } from '@yandeu/events';
import { CollisionEvent, ExtendedMesh } from '@enable3d/common/dist/types.js';
export declare class CollisionEvents extends Events {
    worldTransform: Ammo.btTransform;
    physicsWorld: Ammo.btDiscreteDynamicsWorld;
    addCollider(object1: ExtendedMesh, object2: ExtendedMesh, eventCallback: (event: CollisionEvent) => void): void;
}
//# sourceMappingURL=collisionEvents.d.ts.map