{
  "name": "@excaliburjs/plugin-jsfxr",
  "version": "0.30.1",
  "description": "excalibur-jsfxr provides sound effect generation utilizing a wrapper around jsfxr",
  "main": "dist/excalibur-jsfxr.min.js",
  "types": "dist/excalibur-jsfxr.d.ts",
  "scripts": {
    "build": "tsc && npm run minify && copyfiles --flat src/riffwave.mjs src/sfxr.mjs dist",
    "minify": "uglifyjs dist/excalibur-jsfxr.js -c -m -o dist/excalibur-jsfxr.min.js"
  },
  "author": {
    "name": "Excalibur.js Team",
    "email": "excaliburjs@gmail.com",
    "url": "http://excaliburjs.com"
  },
  "repository": {
    "type": "git",
    "url": "https://github.com/excaliburjs/excalibur-jsfxr.git"
  },
  "license": "BSD-2-Clause",
  "keywords": [
    "excalibur",
    "game",
    "engine",
    "sfx",
    "jsfxr",
    "sound",
    "audio"
  ],
  "bugs": {
    "url": "https://github.com/excaliburjs/excalibur-jsfxr/issues"
  },
  "homepage": "https://github.com/excaliburjs/excalibur-jsfxr#readme",
  "devDependencies": {
    "copyfiles": "2.4.1",
    "excalibur": "^0.30.1",
    "uglify-js": "^3.19.3",
    "vite": "^6.0.3"
  },
  "peerDependencies": {
    "excalibur": "^0.30.1"
  }
}
