import { type ColorInput, type ShapeDef } from '@expofp/renderer';
import Color from 'color';
import { type Booth } from '../../../../store/BoothStore';
import type { PathInfo, ShapeBgDef } from '../../../../types/drawing.types';
import { BoothDrawerBaseWithoutPainter } from './BoothDrawerBase';
export default function configBoothBg(booth: Booth): BoothBgDrawer;
export declare function pathToShapeDef(paths: PathInfo[], layer: string): ShapeDef[];
declare class BoothBgDrawer extends BoothDrawerBaseWithoutPainter {
    constructor(booth: Booth);
    getShape(): ShapeBgDef[];
    update(): void;
    /**
     * Whether this booth is a PoI icon that a highlight has singled out — a category filter, a search
     * hit, the public `highlightBooths` API — and that is not the selected booth.
     *
     * PoI icons are authored gray, and dimming converges on gray too: it desaturates and halves in
     * linear space, so white lands on the same mid-gray the icons are drawn in. Un-dimming a
     * highlighted icon therefore leaves it indistinguishable from its dimmed neighbors — issue #1632 —
     * and the only thing that reads as a highlight is a color of its own.
     *
     * `poiTypeId` is a cheap stand-in for "authored gray". The general condition is any color that
     * dimming converges on, which is the shape to generalize to if this ever bites a booth that is not
     * a PoI.
     */
    private get poiHighlighted();
    getBoothPathColor(defaultColor: ColorInput): Color<string>;
    private getHeatmapColor;
    get defaultColor(): string;
    get selectedColorInterpolateFunc(): (index: number) => string;
    getBoothColor(): Color<string>;
}
export {};
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