import { type SceneDef } from '@expofp/renderer';
import { type FloorPlanMarkerEvent } from '../../../../types';
export declare const MARKER_LAYER_NAME = "markers";
/** What {@link configMarkers} needs: the scene whose root layers hold the marker layer. */
export interface MarkerOptions {
    /** The scene markers are drawn into; `config-all` pre-creates their layer in it. */
    readonly scene: SceneDef;
}
/**
 * Draws the plan's markers into a renderer scene and keeps them current with the store.
 * @param options - The scene to draw into.
 * @returns A disposer.
 */
export declare function configMarkers(options: MarkerOptions): () => void;
/**
 * The marker a click on the plan landed on, at the size markers are currently drawn.
 *
 * The pixel size comes from the marker layer's own handler rather than from a renderer the plan holds
 * a reference to — which is the whole of what this adds over {@link getMarkerFromClick}.
 * @param x - Where the click landed, in plan units.
 * @param y - Where the click landed, in plan units.
 * @returns The marker, or `null` when the click reached none.
 */
export declare function markerAt(x: number, y: number): FloorPlanMarkerEvent | null;
export declare function getMarkerFromClick(x: number, y: number, scale: number): import("../../../../store/RouteStore").Marker | null;
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