import { Map } from 'immutable';
import { Entity } from './entity';
export declare class GameHepler {
    private constructor();
    static getPlayerHand(entities: Map<number, Entity>, playerId: number): readonly Entity[];
    static isPlayerEntity(entityId: number, entities: Map<number, Entity>): boolean;
    static getGameEntity(entities: Map<number, Entity>): Entity;
}
