export declare class Scene extends Object {
    private _labels;
    private _name;
    private _numFrames;
    /**
     * An array of FrameLabel objects for the scene. Each FrameLabel object contains
     * a frame property, which specifies the frame number corresponding to the
     * label, and a name property.
     * @langversion	3.0
     * @playerversion	Flash 9
     * @playerversion	Lite 4
     */
    get labels(): any[];
    /**
     * The name of the scene.
     * @langversion	3.0
     * @playerversion	Flash 9
     * @playerversion	Lite 4
     */
    get name(): string;
    /**
     * The number of frames in the scene.
     * @langversion	3.0
     * @playerversion	Flash 9
     * @playerversion	Lite 4
     */
    get numFrames(): number;
    constructor(name: string, labels: any[], numFrames: number);
}
