/**
 * The EventPhase class provides values for the <codeph class="+ topic/ph pr-d/codeph ">eventPhase</codeph> property of the Event class.
 * @langversion	3.0
 * @playerversion	Flash 9
 * @playerversion	Lite 4
 */
export declare class EventPhase extends Object {
    /**
     * The target phase, which is the second phase of the event flow.
     * @langversion	3.0
     * @playerversion	Flash 9
     * @playerversion	Lite 4
     */
    static AT_TARGET: number;
    /**
     * The bubbling phase, which is the third phase of the event flow.
     * @langversion	3.0
     * @playerversion	Flash 9
     * @playerversion	Lite 4
     */
    static BUBBLING_PHASE: number;
    /**
     * The capturing phase, which is the first phase of the event flow.
     * @langversion	3.0
     * @playerversion	Flash 9
     * @playerversion	Lite 4
     */
    static CAPTURING_PHASE: number;
    constructor();
}
