import { Matrix3D } from "./Matrix3D";
import { Vector3D } from "./Vector3D";
export declare class Utils3D extends Object {
    constructor();
    static projectVector(param1: Matrix3D, param2: Vector3D): Vector3D;
    static projectVectors(param1: Matrix3D, param2: number[], param3: number[], param4: number[]): void;
    static pointTowards(param1: number, param2: Matrix3D, param3: Vector3D, param4?: Vector3D, param5?: Vector3D): Matrix3D;
}
