import { Sprite } from "@flashport/flashport";
/**
    * ...
    * @author Kenny Lerma
    */
export declare class PlotLabel extends Sprite {
    private _xLabel;
    private _yLabel;
    private _labelX;
    private _labelY;
    constructor(xLabel: string, yLabel: string);
    private Draw;
    get xLabel(): string;
    set xLabel(value: string);
    get yLabel(): string;
    set yLabel(value: string);
}
