import { AEvent } from "@flashport/flashport";
/**
    * ...
    * @author Kenny Lerma
    */
export interface ITextInput {
    addEventListener(type: string, listener: Function, useCapture?: boolean, priority?: number, useWeakReference?: boolean): void;
    removeEventListener(type: string, listener: Function, useCapture?: boolean): void;
    dispatchEvent(event: AEvent): boolean;
    hasEventListener(type: string): boolean;
    willTrigger(type: string): boolean;
    get text(): string;
    set text(value: string);
    get width(): number;
    set width(value: number);
    get height(): number;
    set height(value: number);
    get x(): number;
    set x(value: number);
    get y(): number;
    set y(value: number);
    set align(value: string);
}
