import { Sprite } from "@flashport/flashport";
/**
 * ...
 * @author Kenny Lerma
 */
export declare class KSlider extends Sprite {
    static readonly SLIDE_CHANGE: string;
    private _width;
    private _height;
    private _track;
    private _handle;
    private _value;
    private _active;
    constructor(widthHorizontal?: number, heightHorizontal?: number);
    private enable;
    private onHandleDown;
    private onHandleUp;
    private onHandleMouseMove;
    private Draw;
    set value(value: number);
    get value(): number;
    set active(value: boolean);
}
