import { Sprite } from "@flashport/flashport";
/**
 * ...
 * @author Kenny Lerma
 */
export declare class KStepper extends Sprite {
    static readonly RIGHT: string;
    static readonly LEFT: string;
    static readonly TOP: string;
    static readonly BOTTOM: string;
    private _mainStage;
    private _topHandle;
    private _bottomHandle;
    private _topTri;
    private _bottomTri;
    private _currentDown;
    private _inputText;
    private _showInput;
    private _labelSide;
    private _useStepper;
    private _stepValue;
    private _value;
    private _isIncrement;
    constructor(stepValue?: number, showInputField?: boolean, labelSide?: string, useStepper?: boolean);
    private onAddedToStage;
    private onRemovedFromStage;
    private Draw;
    enable: () => void;
    disable: () => void;
    private onMouseDown;
    private onMouseUp;
    private inputChanged;
    get value(): number;
    set value(value: number);
    get isIncrement(): boolean;
}
