import Meta from '../../util/Meta';
import type { PartySchema } from '../../../resources/structs';
/**
 * Represents a party's meta
 */
declare class PartyMeta extends Meta<PartySchema> {
    /**
     * The region ID (EU, NAE, NAW, etc.)
     */
    get regionId(): string | undefined;
    /**
     * The custom matchmaking key
     */
    get customMatchmakingKey(): string | undefined;
    /**
     * The squad fill status
     */
    get squadFill(): boolean;
}
export default PartyMeta;
