import { IPoint, IRoundedRect } from '@foblex/2d';
import { IConnectorAndRect } from '../i-connector-and-rect';
export declare class FindInputAtPositionRequest {
    pointerPosition: IPoint;
    toConnectorRect: IRoundedRect;
    canBeConnectedInputs: IConnectorAndRect[];
    constructor(pointerPosition: IPoint, toConnectorRect: IRoundedRect, canBeConnectedInputs: IConnectorAndRect[]);
}
