import { IPoint } from '@foblex/2d';
export declare class FReassignConnectionEvent {
    fConnectionId: string;
    fOutputId: string;
    oldFInputId: string;
    newFInputId: string | undefined;
    fDropPosition: IPoint;
    constructor(fConnectionId: string, fOutputId: string, oldFInputId: string, newFInputId: string | undefined, fDropPosition: IPoint);
}
