import { StateCreator } from 'zustand';
import { RootStateType } from '../store';
import { AreasState } from "./areas-slice";
/**
 * État des écrans (screens) dans le store.
 */
export interface ScreenState {
    areas: AreasState;
    isDetached?: boolean;
    detachedFromAreaId?: string;
    isLocked?: boolean;
}
/**
 * Actions possibles sur les écrans (screens).
 */
export interface ScreensActions {
    addScreen: () => void;
    switchScreen: (screenId: string) => void;
    removeScreen: (screenId: string) => void;
    duplicateScreen: (screenId: string) => void;
    detachArea: (areaId: string) => void;
}
export type ScreensState = {
    screens: Record<string, ScreenState>;
    activeScreenId: string;
    nextScreenId: number;
    lastUpdated: number;
};
export type ScreensSlice = ScreensState & ScreensActions;
export declare const createScreensSlice: StateCreator<RootStateType, // le type global du store
[
], [
], ScreensSlice>;
