export interface Player {
    user_id?: string;
    nickname?: string;
    experience?: number;
    rank_id?: number;
    clan_id?: number;
    clan_name?: string;
    kill?: number;
    friendly_kills?: number;
    kills?: number;
    death?: number;
    pvp?: number;
    pve_kill?: number;
    pve_friendly_kills?: number;
    pve_kills?: number;
    pve_death?: number;
    pve?: number;
    playtime?: number;
    playtime_h?: number;
    playtime_m?: number;
    favoritPVP?: string;
    favoritPVE?: string;
    pve_wins?: number;
    pvp_wins?: number;
    pvp_lost?: number;
    pve_lost?: number;
    pve_all?: number;
    pvp_all?: number;
    pvp_wl?: number;
    full_player?: Record<string, unknown>;
    achievements?: Achievement[];
}
export interface Achievement {
    achievement_id: string;
    progress: string;
    completion_time: string;
}
