/**
 * 科技风建筑材质
 */
export declare let technologyBuildingMaterial: {
    tags: null;
    ambient: number[];
    diffuse: number[];
    specular: number[];
    emissive: number[];
    specularPower: number;
    useAlphaFromDiffuseTexture: boolean;
    useEmissiveAsIllumination: boolean;
    linkEmissiveWithDiffuse: boolean;
    useSpecularOverAlpha: boolean;
    useReflectionOverAlpha: boolean;
    disableLighting: boolean;
    useObjectSpaceNormalMap: boolean;
    useParallax: boolean;
    useParallaxOcclusion: boolean;
    parallaxScaleBias: number;
    roughness: number;
    indexOfRefraction: number;
    invertRefractionY: boolean;
    alphaCutOff: number;
    useLightmapAsShadowmap: boolean;
    opacityFresnelParameters: {
        isEnabled: boolean;
        leftColor: number[];
        rightColor: number[];
        bias: number;
        power: number;
    };
    emissiveFresnelParameters: {
        isEnabled: boolean;
        leftColor: number[];
        rightColor: number[];
        bias: number;
        power: number;
    };
    useReflectionFresnelFromSpecular: boolean;
    useGlossinessFromSpecularMapAlpha: boolean;
    maxSimultaneousLights: number;
    invertNormalMapX: boolean;
    invertNormalMapY: boolean;
    twoSidedLighting: boolean;
    id: string;
    uniqueId: number;
    name: string;
    checkReadyOnEveryCall: boolean;
    checkReadyOnlyOnce: boolean;
    state: string;
    alpha: number;
    backFaceCulling: boolean;
    sideOrientation: number;
    alphaMode: number;
    _needDepthPrePass: boolean;
    disableDepthWrite: boolean;
    forceDepthWrite: boolean;
    depthFunction: number;
    separateCullingPass: boolean;
    fogEnabled: boolean;
    pointSize: number;
    zOffset: number;
    wireframe: boolean;
    pointsCloud: boolean;
    fillMode: number;
};
