import { Texture } from '@gltf-transform/core';
/**
 * Returns names of all texture slots using the given texture.
 *
 * Example:
 *
 * ```js
 * const slots = listTextureSlots(texture);
 * // → ['occlusionTexture', 'metallicRoughnesTexture']
 * ```
 */
export declare function listTextureSlots(texture: Texture): string[];
