import { IOrder } from "../../IOrder";
/**
 * Renames scene properties
 * scene_yaw_correction -> scene_yaw_start
 * scene_pitch_correction -> scene_pitch_start (this property is kept for older projects,
 * get handled via runtime migration to PointTo rule)
 */
declare class Migration implements IOrder {
    execute(projectJson: unknown): void;
}
declare const migration: Migration;
export default migration;
