import { IDrillEvent } from './DrillEvents';
export interface ILoadingState {
    isLoading: boolean;
}
export declare type OnError = (error: Object) => void;
export declare type OnLoadingChanged = (loadingState: ILoadingState) => void;
export declare type OnFiredDrillEvent = (param: IDrillEvent) => void | boolean;
export interface IEvents {
    onError?: OnError;
    onLoadingChanged?: OnLoadingChanged;
    onFiredDrillEvent?: OnFiredDrillEvent;
}
