/* * Copyright 2019 gRPC authors. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ import { ChannelCredentials } from './channel-credentials'; import { ChannelOptions } from './channel-options'; import { ServerSurfaceCall } from './server-call'; import { ConnectivityState } from './connectivity-state'; import { ChannelRef } from './channelz'; import { Call } from './call-interface'; import { InternalChannel } from './internal-channel'; import { Deadline } from './deadline'; /** * An interface that represents a communication channel to a server specified * by a given address. */ export interface Channel { /** * Close the channel. This has the same functionality as the existing * grpc.Client.prototype.close */ close(): void; /** * Return the target that this channel connects to */ getTarget(): string; /** * Get the channel's current connectivity state. This method is here mainly * because it is in the existing internal Channel class, and there isn't * another good place to put it. * @param tryToConnect If true, the channel will start connecting if it is * idle. Otherwise, idle channels will only start connecting when a * call starts. */ getConnectivityState(tryToConnect: boolean): ConnectivityState; /** * Watch for connectivity state changes. This is also here mainly because * it is in the existing external Channel class. * @param currentState The state to watch for transitions from. This should * always be populated by calling getConnectivityState immediately * before. * @param deadline A deadline for waiting for a state change * @param callback Called with no error when a state change, or with an * error if the deadline passes without a state change. */ watchConnectivityState( currentState: ConnectivityState, deadline: Date | number, callback: (error?: Error) => void ): void; /** * Get the channelz reference object for this channel. A request to the * channelz service for the id in this object will provide information * about this channel. */ getChannelzRef(): ChannelRef; /** * Create a call object. Call is an opaque type that is used by the Client * class. This function is called by the gRPC library when starting a * request. Implementers should return an instance of Call that is returned * from calling createCall on an instance of the provided Channel class. * @param method The full method string to request. * @param deadline The call deadline * @param host A host string override for making the request * @param parentCall A server call to propagate some information from * @param propagateFlags A bitwise combination of elements of grpc.propagate * that indicates what information to propagate from parentCall. */ createCall( method: string, deadline: Deadline, host: string | null | undefined, parentCall: ServerSurfaceCall | null, propagateFlags: number | null | undefined ): Call; } export class ChannelImplementation implements Channel { private internalChannel: InternalChannel; constructor( target: string, credentials: ChannelCredentials, options: ChannelOptions ) { if (typeof target !== 'string') { throw new TypeError('Channel target must be a string'); } if (!(credentials instanceof ChannelCredentials)) { throw new TypeError( 'Channel credentials must be a ChannelCredentials object' ); } if (options) { if (typeof options !== 'object') { throw new TypeError('Channel options must be an object'); } } this.internalChannel = new InternalChannel(target, credentials, options); } close() { this.internalChannel.close(); } getTarget() { return this.internalChannel.getTarget(); } getConnectivityState(tryToConnect: boolean) { return this.internalChannel.getConnectivityState(tryToConnect); } watchConnectivityState( currentState: ConnectivityState, deadline: Date | number, callback: (error?: Error) => void ): void { this.internalChannel.watchConnectivityState( currentState, deadline, callback ); } /** * Get the channelz reference object for this channel. The returned value is * garbage if channelz is disabled for this channel. * @returns */ getChannelzRef() { return this.internalChannel.getChannelzRef(); } createCall( method: string, deadline: Deadline, host: string | null | undefined, parentCall: ServerSurfaceCall | null, propagateFlags: number | null | undefined ): Call { if (typeof method !== 'string') { throw new TypeError('Channel#createCall: method must be a string'); } if (!(typeof deadline === 'number' || deadline instanceof Date)) { throw new TypeError( 'Channel#createCall: deadline must be a number or Date' ); } return this.internalChannel.createCall( method, deadline, host, parentCall, propagateFlags ); } }