/**
 * AgentAnimation Packet
 *
 * This file is used to help our packet serialization and deserialization
 * process, and to create new packets on the fly.
 *
 * ⚠️ Do not edit this file manually, it is generated by the `codegen` script!
 *
 * @see {@link http://wiki.secondlife.com/wiki/Message_Layout}
 */
import { Bool, UUID, Variable1 } from "../types";
import { type PacketMetadata } from "./packet";
export interface AgentAnimationData {
    agentData?: {
        agentId?: string;
        sessionId?: string;
    };
    animationList?: {
        animId: string;
        startAnim: boolean;
    }[];
    physicalAvatarEventList?: {
        typeData: string | Buffer;
    }[];
}
export declare const agentAnimationMetadata: {
    id: number;
    name: string;
    blocks: ({
        name: string;
        parameters: [string, typeof UUID][];
        multiple?: undefined;
    } | {
        name: string;
        parameters: ([string, typeof UUID] | [string, typeof Bool])[];
        multiple: true;
    } | {
        name: string;
        parameters: [string, typeof Variable1][];
        multiple: true;
    })[];
};
export declare const agentAnimation: (data: AgentAnimationData, reliable?: boolean) => {
    data: AgentAnimationData;
    reliable: boolean | undefined;
    metadata: PacketMetadata;
};
export declare const createAgentAnimationDelegate: (config: Omit<import("..").DelegateConfig<AgentAnimationData>, "metadata">) => void;
