/**
 * AgentDataUpdate Packet
 *
 * This file is used to help our packet serialization and deserialization
 * process, and to create new packets on the fly.
 *
 * ⚠️ Do not edit this file manually, it is generated by the `codegen` script!
 *
 * @see {@link http://wiki.secondlife.com/wiki/Message_Layout}
 */
import { U64, UUID, Variable1 } from "../types";
import { type PacketMetadata } from "./packet";
export interface AgentDataUpdateData {
    agentData: {
        agentId?: string;
        firstName: string | Buffer;
        lastName: string | Buffer;
        groupTitle: string | Buffer;
        activeGroupId: string;
        groupPowers: number | bigint;
        groupName: string | Buffer;
    };
}
export declare const agentDataUpdateMetadata: {
    id: number;
    name: string;
    frequency: 2;
    trusted: true;
    compression: true;
    blocks: {
        name: string;
        parameters: ([string, typeof UUID] | [string, typeof Variable1] | [string, typeof U64])[];
    }[];
};
export declare const agentDataUpdate: (data: AgentDataUpdateData, reliable?: boolean) => {
    data: AgentDataUpdateData;
    reliable: boolean | undefined;
    metadata: PacketMetadata;
};
export declare const createAgentDataUpdateDelegate: (config: Omit<import("..").DelegateConfig<AgentDataUpdateData>, "metadata">) => void;
