/**
 * AgentMovementComplete Packet
 *
 * This file is used to help our packet serialization and deserialization
 * process, and to create new packets on the fly.
 *
 * ⚠️ Do not edit this file manually, it is generated by the `codegen` script!
 *
 * @see {@link http://wiki.secondlife.com/wiki/Message_Layout}
 */
import { U32, U64, UUID, Variable2, Vector3 } from "../types";
import { type PacketMetadata } from "./packet";
export interface AgentMovementCompleteData {
    agentData?: {
        agentId?: string;
        sessionId?: string;
    };
    data?: {
        position: Vector3;
        lookAt: Vector3;
        regionHandle: number | bigint;
        timestamp: number;
    };
    simData?: {
        channelVersion: string | Buffer;
    };
}
export declare const agentMovementCompleteMetadata: {
    id: number;
    name: string;
    frequency: 2;
    blocks: ({
        name: string;
        parameters: [string, typeof UUID][];
    } | {
        name: string;
        parameters: ([string, typeof U32] | [string, typeof Vector3] | [string, typeof U64])[];
    } | {
        name: string;
        parameters: [string, typeof Variable2][];
    })[];
};
export declare const agentMovementComplete: (data: AgentMovementCompleteData, reliable?: boolean) => {
    data: AgentMovementCompleteData;
    reliable: boolean | undefined;
    metadata: PacketMetadata;
};
export declare const createAgentMovementCompleteDelegate: (config: Omit<import("..").DelegateConfig<AgentMovementCompleteData>, "metadata">) => void;
