/**
 * AgentThrottle Packet
 *
 * This file is used to help our packet serialization and deserialization
 * process, and to create new packets on the fly.
 *
 * ⚠️ Do not edit this file manually, it is generated by the `codegen` script!
 *
 * @see {@link http://wiki.secondlife.com/wiki/Message_Layout}
 */
import { U32, UUID, Variable1 } from "../types";
import { type PacketMetadata } from "./packet";
export interface AgentThrottleData {
    agentData?: {
        agentId?: string;
        sessionId?: string;
        circuitCode?: number;
    };
    throttle?: {
        genCounter: number;
        throttles: string | Buffer;
    };
}
export declare const agentThrottleMetadata: {
    id: number;
    name: string;
    frequency: 2;
    compression: true;
    blocks: ({
        name: string;
        parameters: ([string, typeof U32] | [string, typeof UUID])[];
    } | {
        name: string;
        parameters: ([string, typeof U32] | [string, typeof Variable1])[];
    })[];
};
export declare const agentThrottle: (data: AgentThrottleData, reliable?: boolean) => {
    data: AgentThrottleData;
    reliable: boolean | undefined;
    metadata: PacketMetadata;
};
export declare const createAgentThrottleDelegate: (config: Omit<import("..").DelegateConfig<AgentThrottleData>, "metadata">) => void;
