/**
 * AvatarTextureUpdate Packet
 *
 * This file is used to help our packet serialization and deserialization
 * process, and to create new packets on the fly.
 *
 * ⚠️ Do not edit this file manually, it is generated by the `codegen` script!
 *
 * @see {@link http://wiki.secondlife.com/wiki/Message_Layout}
 */
import { Bool, U8, UUID, Variable1 } from "../types";
import { type PacketMetadata } from "./packet";
export interface AvatarTextureUpdateData {
    agentData: {
        agentId?: string;
        texturesChanged: boolean;
    };
    wearableData?: {
        cacheId: string;
        textureIndex: number;
        hostName: string | Buffer;
    }[];
    textureData?: {
        textureId: string;
    }[];
}
export declare const avatarTextureUpdateMetadata: {
    id: number;
    name: string;
    frequency: 2;
    trusted: true;
    compression: true;
    blocks: ({
        name: string;
        parameters: ([string, typeof UUID] | [string, typeof Bool])[];
        multiple?: undefined;
    } | {
        name: string;
        parameters: ([string, typeof U8] | [string, typeof UUID] | [string, typeof Variable1])[];
        multiple: true;
    })[];
};
export declare const avatarTextureUpdate: (data: AvatarTextureUpdateData, reliable?: boolean) => {
    data: AvatarTextureUpdateData;
    reliable: boolean | undefined;
    metadata: PacketMetadata;
};
export declare const createAvatarTextureUpdateDelegate: (config: Omit<import("..").DelegateConfig<AvatarTextureUpdateData>, "metadata">) => void;
