/**
 * LandStatReply Packet
 *
 * This file is used to help our packet serialization and deserialization
 * process, and to create new packets on the fly.
 *
 * ⚠️ Do not edit this file manually, it is generated by the `codegen` script!
 *
 * @see {@link http://wiki.secondlife.com/wiki/Message_Layout}
 */
import { F32, U32, UUID, Variable1 } from "../types";
import { type PacketMetadata } from "./packet";
export interface LandStatReplyData {
    requestData?: {
        reportType: number;
        requestFlags: number;
        totalObjectCount: number;
    };
    reportData?: {
        taskLocalId: number;
        taskId: string;
        locationX: number;
        locationY: number;
        locationZ: number;
        score: number;
        taskName: string | Buffer;
        ownerName: string | Buffer;
    }[];
}
export declare const landStatReplyMetadata: {
    id: number;
    name: string;
    frequency: 2;
    trusted: true;
    blocks: ({
        name: string;
        parameters: [string, typeof U32][];
        multiple?: undefined;
    } | {
        name: string;
        parameters: ([string, typeof UUID] | [string, typeof Variable1] | [string, typeof F32])[];
        multiple: true;
    })[];
};
export declare const landStatReply: (data: LandStatReplyData, reliable?: boolean) => {
    data: LandStatReplyData;
    reliable: boolean | undefined;
    metadata: PacketMetadata;
};
export declare const createLandStatReplyDelegate: (config: Omit<import("..").DelegateConfig<LandStatReplyData>, "metadata">) => void;
