/**
 * NeighborList Packet
 *
 * This file is used to help our packet serialization and deserialization
 * process, and to create new packets on the fly.
 *
 * ⚠️ Do not edit this file manually, it is generated by the `codegen` script!
 *
 * @see {@link http://wiki.secondlife.com/wiki/Message_Layout}
 */
import { IP, Port, U8, Variable1 } from "../types";
import { type PacketMetadata } from "./packet";
export interface NeighborListData {
    neighborBlock?: {
        ip: IP;
        port: Port;
        publicIp: IP;
        publicPort: Port;
        regionId: string;
        name: string | Buffer;
        simAccess: number;
    }[];
}
export declare const neighborListMetadata: {
    id: number;
    name: string;
    trusted: true;
    blocks: {
        name: string;
        parameters: ([string, typeof U8] | [string, typeof Variable1] | [string, typeof IP] | [string, typeof Port])[];
        multiple: true;
        size: number;
    }[];
};
export declare const neighborList: (data: NeighborListData, reliable?: boolean) => {
    data: NeighborListData;
    reliable: boolean | undefined;
    metadata: PacketMetadata;
};
export declare const createNeighborListDelegate: (config: Omit<import("..").DelegateConfig<NeighborListData>, "metadata">) => void;
