/**
 * ObjectAttach Packet
 *
 * This file is used to help our packet serialization and deserialization
 * process, and to create new packets on the fly.
 *
 * ⚠️ Do not edit this file manually, it is generated by the `codegen` script!
 *
 * @see {@link http://wiki.secondlife.com/wiki/Message_Layout}
 */
import { Quaternion, U8, U32, UUID } from "../types";
import { type PacketMetadata } from "./packet";
export interface ObjectAttachData {
    agentData: {
        agentId?: string;
        sessionId?: string;
        attachmentPoint: number;
    };
    objectData?: {
        objectLocalId: number;
        rotation: Quaternion;
    }[];
}
export declare const objectAttachMetadata: {
    id: number;
    name: string;
    frequency: 2;
    compression: true;
    blocks: ({
        name: string;
        parameters: ([string, typeof U8] | [string, typeof UUID])[];
        multiple?: undefined;
    } | {
        name: string;
        parameters: ([string, typeof U32] | [string, typeof Quaternion])[];
        multiple: true;
    })[];
};
export declare const objectAttach: (data: ObjectAttachData, reliable?: boolean) => {
    data: ObjectAttachData;
    reliable: boolean | undefined;
    metadata: PacketMetadata;
};
export declare const createObjectAttachDelegate: (config: Omit<import("..").DelegateConfig<ObjectAttachData>, "metadata">) => void;
