/**
 * ObjectRotation Packet
 *
 * This file is used to help our packet serialization and deserialization
 * process, and to create new packets on the fly.
 *
 * ⚠️ Do not edit this file manually, it is generated by the `codegen` script!
 *
 * @see {@link http://wiki.secondlife.com/wiki/Message_Layout}
 */
import { Quaternion, U32, UUID } from "../types";
import { type PacketMetadata } from "./packet";
export interface ObjectRotationData {
    agentData?: {
        agentId?: string;
        sessionId?: string;
    };
    objectData?: {
        objectLocalId: number;
        rotation: Quaternion;
    }[];
}
export declare const objectRotationMetadata: {
    id: number;
    name: string;
    frequency: 2;
    compression: true;
    blocks: ({
        name: string;
        parameters: [string, typeof UUID][];
        multiple?: undefined;
    } | {
        name: string;
        parameters: ([string, typeof U32] | [string, typeof Quaternion])[];
        multiple: true;
    })[];
};
export declare const objectRotation: (data: ObjectRotationData, reliable?: boolean) => {
    data: ObjectRotationData;
    reliable: boolean | undefined;
    metadata: PacketMetadata;
};
export declare const createObjectRotationDelegate: (config: Omit<import("..").DelegateConfig<ObjectRotationData>, "metadata">) => void;
