/**
 * ObjectShape Packet
 *
 * This file is used to help our packet serialization and deserialization
 * process, and to create new packets on the fly.
 *
 * ⚠️ Do not edit this file manually, it is generated by the `codegen` script!
 *
 * @see {@link http://wiki.secondlife.com/wiki/Message_Layout}
 */
import { S8, U8, U16, U32, UUID } from "../types";
import { type PacketMetadata } from "./packet";
export interface ObjectShapeData {
    agentData?: {
        agentId?: string;
        sessionId?: string;
    };
    objectData?: {
        objectLocalId: number;
        pathCurve: number;
        profileCurve: number;
        pathBegin: number;
        pathEnd: number;
        pathScaleX: number;
        pathScaleY: number;
        pathShearX: number;
        pathShearY: number;
        pathTwist: number;
        pathTwistBegin: number;
        pathRadiusOffset: number;
        pathTaperX: number;
        pathTaperY: number;
        pathRevolutions: number;
        pathSkew: number;
        profileBegin: number;
        profileEnd: number;
        profileHollow: number;
    }[];
}
export declare const objectShapeMetadata: {
    id: number;
    name: string;
    frequency: 2;
    compression: true;
    blocks: ({
        name: string;
        parameters: [string, typeof UUID][];
        multiple?: undefined;
    } | {
        name: string;
        parameters: ([string, typeof U32] | [string, typeof U8] | [string, typeof U16] | [string, typeof S8])[];
        multiple: true;
    })[];
};
export declare const objectShape: (data: ObjectShapeData, reliable?: boolean) => {
    data: ObjectShapeData;
    reliable: boolean | undefined;
    metadata: PacketMetadata;
};
export declare const createObjectShapeDelegate: (config: Omit<import("..").DelegateConfig<ObjectShapeData>, "metadata">) => void;
