/**
 * ScriptDialog Packet
 *
 * This file is used to help our packet serialization and deserialization
 * process, and to create new packets on the fly.
 *
 * ⚠️ Do not edit this file manually, it is generated by the `codegen` script!
 *
 * @see {@link http://wiki.secondlife.com/wiki/Message_Layout}
 */
import { S32, UUID, Variable1, Variable2 } from "../types";
import { type PacketMetadata } from "./packet";
export interface ScriptDialogData {
    data?: {
        objectId: string;
        firstName: string | Buffer;
        lastName: string | Buffer;
        objectName: string | Buffer;
        message: string | Buffer;
        chatChannel: number;
        imageId: string;
    };
    buttons?: {
        buttonLabel: string | Buffer;
    }[];
    ownerData?: {
        ownerId: string;
    }[];
}
export declare const scriptDialogMetadata: {
    id: number;
    name: string;
    frequency: 2;
    trusted: true;
    compression: true;
    blocks: ({
        name: string;
        parameters: ([string, typeof UUID] | [string, typeof Variable1] | [string, typeof S32] | [string, typeof Variable2])[];
        multiple?: undefined;
    } | {
        name: string;
        parameters: [string, typeof Variable1][];
        multiple: true;
    } | {
        name: string;
        parameters: [string, typeof UUID][];
        multiple: true;
    })[];
};
export declare const scriptDialog: (data: ScriptDialogData, reliable?: boolean) => {
    data: ScriptDialogData;
    reliable: boolean | undefined;
    metadata: PacketMetadata;
};
export declare const createScriptDialogDelegate: (config: Omit<import("..").DelegateConfig<ScriptDialogData>, "metadata">) => void;
