/**
 * SimulatorLoad Packet
 *
 * This file is used to help our packet serialization and deserialization
 * process, and to create new packets on the fly.
 *
 * ⚠️ Do not edit this file manually, it is generated by the `codegen` script!
 *
 * @see {@link http://wiki.secondlife.com/wiki/Message_Layout}
 */
import { Bool, F32, U8, U32 } from "../types";
import { type PacketMetadata } from "./packet";
export interface SimulatorLoadData {
    simulatorLoad?: {
        timeDilation: number;
        agentCount: number;
        canAcceptAgents: boolean;
    };
    agentList?: {
        circuitCode: number;
        x: number;
        y: number;
    }[];
}
export declare const simulatorLoadMetadata: {
    id: number;
    name: string;
    frequency: 2;
    trusted: true;
    blocks: ({
        name: string;
        parameters: ([string, typeof Bool] | [string, typeof F32])[];
        multiple?: undefined;
    } | {
        name: string;
        parameters: ([string, typeof U32] | [string, typeof U8])[];
        multiple: true;
    })[];
};
export declare const simulatorLoad: (data: SimulatorLoadData, reliable?: boolean) => {
    data: SimulatorLoadData;
    reliable: boolean | undefined;
    metadata: PacketMetadata;
};
export declare const createSimulatorLoadDelegate: (config: Omit<import("..").DelegateConfig<SimulatorLoadData>, "metadata">) => void;
